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ShadowizardLib

ShadowizardLib

Modrinth

A library mod that contains shared code between my mods

403.4k downloads 3 followers updated 3d ago
latest v1.3.3 Modrinth
Forge Neoforge 1.16.5 – 1.21.10 Library

What this mod does:

This mod is a Library mod. It doesn't add any content or change gameplay in any way and is only required to install if another mod relies on its code to run. The reason for this mod existing is to ease making mods that share similar code instead of needing to write the same lines every every time when making a new mod. It also helps when updating mods since if the mods share the same code provided by this, I can just update the shared part in this mod instead of needing to update multiple different mods. So it also helps in future mod making. This mod will be updated in the future when I add more shared Classes and Methods.

Versions

Release
1.3.3
neoforge · 1.21.10 · 3d ago
- Fixed particle desync.
6
Release
1.3.3
neoforge · 1.21.1 · 3d ago
- Fixed particle desync.
23
Release
1.3.2
neoforge · 1.21.1 · 11d ago
44
Release
1.20.1-1.2.5
forge · 1.20.1 · 16mo ago
- Networking rework.
124.3k
Release
1.20.1-1.2.4
forge · 1.20.1 · 16mo ago
- Removed isPlayer checking since it was unnecessary.
539
Release
1.20.1-1.2.3
forge · 1.20.1 · 16mo ago
- Updated methods in ShadowEvents
1.9k
Release
1.16.5-1.2.2
forge · 1.16.5 · 20mo ago
- Updated methods
808
Release
1.20.1-1.2.2
forge · 1.20.1 · 20mo ago
- ACTUALLY fixed the method...
225.2k
Release
1.20.1-1.2.1
forge · 1.20.1 · 20mo ago
- Fixed some ray-casting logic
76
Release
1.20.1-1.2.0
forge · 1.20.1 · 22mo ago
- Fixed version numbering that broke mods that used ShadowizardLib as a dependecy.
16.0k
Release
1.1.9
forge · 1.20.1 · 23mo ago
- Added new methods: "getBlockPoint" and "summonParticleLine"
802
Release
1.20.1-1.1.8
forge · 1.20.1 · 24mo ago
- "getPoint" method can now check for liquids.
1.8k

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