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RPG Craft

RPG Craft

ModrinthSpigotMC

RPGCraft is a comprehensive RPG progression plugin for Paper servers that adds player leveling, skill categories, attributes, dynamic mob scaling, GUI menus, ActionBar feedback, and persistent data storage with MySQL.

3 завантажень оновлено 12d ago
Modrinth
Paper 1.21 – 1.21.11 AdventureGame-mechanics

This plugin is designed for survival and RPG servers that want long-term progression with scalable PvE difficulty.


What's New in Beta 0.1.0

Core RPG Progression

  • Global player leveling system (starts at Level 1)
  • Individual skill categories with separate XP and level progression:
    • Combat
    • Mining
    • Farming
    • Fishing
    • Crafting
  • Configurable XP curve (base * level^exponent)

Skill Point System

  • Skill points gained on level-up with scaling rewards:
    • +1 on normal levels
    • +2 on multiples of 5
    • +3 on multiples of 20
  • Skill points can be spent in GUI on attributes

Attribute System (RPG style)

  • STR (Strength): increases max HP
  • DEX (Dexterity): increases evasion chance
  • INT (Intelligence): increases mana (currently display + data ready)
  • Attribute effects are applied automatically on join and after upgrades

Dynamic Mob Leveling

  • Hostile mobs get dynamic levels based on:
    • nearby player level average
    • distance from world spawn
    • moon cycle bonus
    • random variance
    • group scaling bonus (more nearby players = stronger mobs)
  • Scaled mob health and damage
  • Persistent mob level data via PDC

Mob Stat Displays

  • TextDisplay overlay above mobs with:
    • mob level
    • current HP / max HP
  • Optional classic name tag display can be disabled in config
  • Live update task keeps displays synced to moving/damaged mobs

Player HUD + XP Feedback

  • ActionBar player HUD:
    • HP
    • Mana
    • Level
    • XP progress
  • XP gain ActionBar messages for all XP sources
  • XP message hold/suppress system so gain text stays visible longer

Scoreboard Sidebar

  • Optional sidebar scoreboard with live RPG stats:
    • Level
    • XP percent
    • HP
    • Mana
    • Skill points
    • all 5 skill category levels
  • Fully configurable title and update interval

GUI System

  • Main menu (/rpg)
  • Stats GUI
  • Attribute GUI
  • One-click attribute spending
  • Category bonuses and progression visuals

Data + Performance

  • MySQL storage (HikariCP pooling)
  • Async data loading/saving
  • Auto-save task
  • Safe shutdown save

Commands

  • /rpg - Open main RPG menu
  • /rpg stats [player] - View your stats or another player's stats
  • /rpg top [category] - View top list (global or category)
  • /rpg help - Show command help

Admin Commands

  • /rpg admin reload - Reload config
  • /rpg admin setlevel <player> <level> - Set player level
  • /rpg admin givexp <player> <amount> [category] - Give XP

Permissions

  • rpgcraft.use - Basic plugin usage
  • rpgcraft.admin - Admin command access
  • rpgcraft.stats.others - View other players' stats

Skill Category Bonuses (Current)

Combat

  • Damage bonus by level milestones
  • Crit chance bonus
  • Bonus mob XP

Mining

  • Haste effect by level milestones
  • Extra ore drop chance

Farming

  • Double harvest chance

Fishing

  • Luck effect by level milestones

Crafting

  • Bonus output chance

All values are configurable in config.yml.


Configuration Highlights

  • XP curve and reward values
  • Dynamic mob scaling settings
  • Group scaling settings
  • Attribute scaling values
  • HUD settings
  • XP action bar duration/refresh
  • Scoreboard toggle/title/interval
  • Mob TextDisplay settings
  • MySQL credentials and pool size

Supported Platform

  • Paper 1.21.x
  • Java 21+

Setup

  1. Place the plugin jar into your plugins/ folder
  2. Start server once to generate config
  3. Configure MySQL settings in config.yml
  4. Restart server
  5. Use /rpg in-game

Beta Notes (0.1.0)

This is an early beta focused on establishing a stable RPG gameplay foundation.
Core systems are fully playable, but balancing and additional RPG mechanics will continue to evolve.

Planned future areas:

  • deeper mana-based mechanics
  • resistances and elemental systems
  • more category perks
  • additional GUI pages and advanced stats
  • optional per-player HUD/scoreboard toggles

If you have ideas, balancing feedback, or bug reports, feel free to share them for the next beta update.

Версії

Історія версій недоступна. Натисни «Завантажити», щоб отримати останню версію з джерела.

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