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Skyworld

Skyworld

Modrinth

Create your dream sky!

187 downloads 1 followers updated 17mo ago
Modrinth
Datapack 1.20.1 – 1.20.1 AdventureUtilityWorldgen

Skyworld datapack infos

This datapack is focused on a floating island world (Sky World),

it tweaks a lot of game mechanics to make you experince a nice world as your personal SKY!

I focus this pack on the usage of create. If you want to use it different,

please dont change it without my permission, but feel free to DM me for collab at GitHub.

Why should i use it?

Because i try to balance your game experience to a point where not everything feels so repetive.

Other sky islands offer you a shop or others ways to get stuff, here its more like a game,

more RNG, more fun to explore.

How is the gameplay intended?

Get your start island, find smth. nice with rtp, set a home (for basic items also).

Start to gather materials as any normal sky island, but soon advance to create stuff and build

factories on limitied space. Advance with contraptions or bridges to another island and conquer

it and/or build on it to create your dream floating island world!

Build YOUR personal DREAM SKY!

Setup

You need to add this datapack while creating your world.

Change the generator to small sky islands (The untranslated generator)

Load the world and use /reload

There are some admin options to change how the modules work, check the files for these infos.

The mods i used (1.20.1):

Create, Create Steam 'n' Rails, Biomes O' Plenty, Quark, JEI, Journeymap, Jade, Mouse Tweaks,

Controlling, Clumps, Fast Leaf Decay, Fast Furnace, Fast Workbench, Searchables

Features

  • World generation changes for a good splattered sky islands world
  • Disabled nether & end in this generation
  • Safety teleport
  • Setting Home and tping home
  • Random teleport
  • Changed stone & cobblestone drops to make it possible to live from one island alone
  • Recipe changes for making the best use of create

New command use

Set home (saves your current coordinates):

/trigger set_home

If home is set, you cant use random teleport anymore(standard settings)

Only 1 can be set and only in overworld

Teleport home:

/trigger home

Has a cooldown (standard 1 minute)

Random teleport:

/trigger random_tp

Has a cooldown (standard 1 minute)

Changed Drops

You can get these items from Cobblestone:

Cobblestone, gravel, sand, red_sand, limestone, create:scoria, netherrack,

soul_sand, mud, clay_ball, coal, glowstone_dust, redstone, prismarine_shard,

quartz, prismarin_crystal, lapis_lazuli, diamond, emerald

This you can get from Stone:

cobblestone, blackstone, basalt, cobbled_deepslate, granite, diorite, calcite,

andesite, tuff, create:asurine, create:veridium, create:crimsite, create:ochrum,

create:raw_zinc, raw_iron, raw_gold, raw_copper, netherite_scrap

Future feature Roadmap

  • Change villager trades for a fitting sky with create setup(Remove the emerald currency too)
  • Add new monsters & mechanics for their spawn
  • Add a way to get obsidian, endstone and purple_blocks
  • Change spawn rules of monsters & neutral entitys
  • Tweak world generation to the max!
    • That means adding new biomes, new spawn rules, new surface rules,
      new structres, new biome features
  • Add advancement like quests for the player to get into the create age :D
  • And much more!

How to contribute?

First checkout the GitHub & play arround with this datapack:
[Skyworld]

Feel free to DM me! And then we look at what you can contribute :)

Versions

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