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Synced

Synced

ModrinthSpigotMC

Sync inventories, health, hunger, XP, potion effects, ender chests and positions across teams of players, fully configurable via in-game GUI.

34 Downloads 1 Follower aktualisiert 3mo ago
neueste v1.0-SNAPSHOT Modrinth
Bukkit Paper Spigot 1.21 – 1.21.11 Game-mechanicsMinigameSocial

Synced

Synced is a Paper plugin that lets players link together in teams and share their game state in real time. When one player in a team takes damage, eats food, gains XP, or picks up items, the change is reflected across every member of the team instantly.

Features

  • Inventory sync — all 36 slots and offhand stay identical across teammates
  • Health sync — damage and healing is shared
  • Hunger sync — food level, saturation, and exhaustion stay in step
  • XP sync — experience points and levels are mirrored
  • Potion effects sync — active effects propagate to all members
  • Ender chest sync — shared ender chest contents across the team
  • Position sync — optional teleporting to keep the team together

How to use

Run /synced start to open the configuration menu. From there you can toggle each sync feature on or off. Invite other players with /synced invite and they join with /synced join .

Commands

| Command | Description |
|---|---|
| /synced start | Open the config menu and create your team |
| /synced invite <player> | Invite a player to your team |
| /synced join <name> | Join a team by name |
| /synced leave | Leave your current team |
| /synced disband | Disband your team (leader only) |
| /synced info | View your team and current settings |

Server-side only, no client mod required
Position sync is disabled by default
All settings are configurable per team via the in-game GUI

Versionen

Beta
1.0-SNAPSHOT
bukkit, paper, spigot · 1.21, 1.21.1, 1.21.2 · 3mo ago
# v1.0.0 — Initial Release ## Features - Team-based player data synchronization (inventory, health, hunger, XP, potion effects, ender chest, position) -…
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