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Create: TFMG - Stellaris Compat

Create: TFMG - Stellaris Compat

Modrinth

Integrates Stellaris into the TFMG mod

7.8k downloads 11 followers updated 8mo ago
latest v1.1.1 Modrinth
Neoforge 1.21.1 – 1.21.1 TechnologyUtility

TFMG Stellaris Compat

This mod integrates Stellaris with Create: The Factory Must Grow. It removes overlapping Stellaris tech, aligns recipes with Create/TFMG materials and processes, and reworks machines to fit in with TFMG style.
This will make the progression harder, but going to space is pretty hard so I think it's balanced.

Requirements

Features

Reworked recipes

Many Stellaris recipes were changed to better fit with Create and TFMG.
JEI/REI/EMI is recommended for checking the new recipes.

Machines

Most Stellaris machines are removed or reworked to better fit TFMG.

RTG:

  • Consumes radioactive fuels from Stellaris
  • Produces variable power and voltage depending on the fuel’s “power level” (based on radioactivity and,
    especially, refinement)
  • No GUI: input fuel via hoppers, chutes, or other Create input methods

Solar Panel:

  • Flat voltage and power generation
  • Doesn't work at night
  • Needs clear view of the sky

Configuration

You can configure many parameters to suit your gameplay:

  • RTG: power, voltage, burn time
  • Solar Panel: power and voltage

You can find them in the Create configuration menu.

Feedback and Bugs

This is my first Minecraft mod, so there may be some bugs or issues I missed in testing.

Thanks to the Create, TFMG, and Stellaris teams for their amazing work.

Versions

Release
1.1.1
neoforge · 1.21.1 · 8mo ago
- fix vat recipes
6.9k
Release
1.1.0
neoforge · 1.21.1 · 8mo ago
- Initial compatibility update for TFMG 1.1.0. - Solar panels now require an unobstructed view of the sky to generate power.
369
Release
1.0.0
neoforge · 1.21.1 · 10mo ago
- Initial release
490

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