TickRate
ModrinthChanges the server TPS for 1.12.2 using the /tickrate command. Control game speed.
🕒 TickRate
Control time itself in Minecraft 1.12.2!
TickRate grants you the power to change the server and client TPS (Ticks Per Second) on the fly using the /tickrate command. This allows you to speed up or slow down the flow of time in the game.
While it is similar to the /tick command found in modern versions of Minecraft, this implementation goes further: it directly affects the player. Changing the tick rate impacts movement speed, mining speed, attack cooldowns, regeneration, and virtually every other mechanic in the game.
🧩 Performance & Load
Changing the TPS directly affects your CPU usage:
- High TPS: Accelerates the game process. This increases the load on your server/CPU.
- Low TPS: Creates a "slow-motion" effect and reduces server load.
🎮 Usage
Change game speed:
/tickrate <tps>
- Set the desired value from
1to infinity. - Default vanilla speed is 20.
Check performance:
/tps
This command displays statistics in the following format:
CURRENT TPS / MAX TPS (Multiplier)
Example: 50.0 / 100.0 (2.5x)
If the "Current" value is significantly lower than your "Max" setting, your computer or server cannot keep up with the speed you requested. Consider lowering the limit.
👨💻 For Developers:
You can use my public TickRateManager class to integrate time control into your own projects.
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