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Cobblemon Trainer Pass

Cobblemon Trainer Pass

Modrinth

Trainer Pass adds a fully configurable Battle Pass system built for Cobblemon-focused playthroughs. Complete Pokémon-related tasks, earn Battle Pass XP, unlock tier rewards, and progress through free and premium reward tracks

1.8k завантажень 10 підписників оновлено 14d ago
Modrinth
Fabric 1.21.1 – 1.21.1 Game-mechanics

Trainer Pass Home Page

Battle Pass Progression

  • Free and premium reward tracks
  • 100-tier progression support by default
  • Configurable tier count
  • Flat/configurable XP per tier
  • Premium track can be enabled or disabled
  • Premium unlock using diamonds or optional CobbleDollars support
  • In-game Battle Pass GUI
  • Keybind support, defaulted to TAB
  • /bp command to open the pass
  • Server-side player progress saving
  • Claimable rewards per tier
  • Individual reward-slot claiming
  • Free and premium rewards can be claimed independently
  • Premium rewards from earlier tiers can still be claimed after unlocking premium later

Quest System

  • Repeatable normal XP rewards for catching Pokémon
  • Repeatable normal XP rewards for defeating Pokémon
  • Repeatable normal XP rewards for evolving Pokémon
  • Dedicated bounty quest slot
  • Three additional rotating specialized quests
  • Optional per-player bounty quests
  • Optional per-player rotating quests
  • In-game timer for quest rerolls
  • Timer uses in-game time, so pausing the world pauses the timer
  • Bounty spawn notifications in chat
  • Configurable bounty species pool
  • Empty bounty pool allows any Cobblemon species

Supported Quest Types

  • Catch X Pokémon
  • Defeat X Pokémon
  • Evolve X Pokémon
  • Fish up X Pokémon
  • Defeat X trainers
  • Defeat a Kanto Gym Leader
  • Catch a random species
  • Catch starter Pokémon
  • Catch shiny Pokémon
  • Catch rare Pokémon
  • Catch ultra rare Pokémon
  • Catch legendary Pokémon
  • Defeat legendary Pokémon
  • Catch Pokémon by type
  • Defeat Pokémon by type
  • Catch Pokémon during the day
  • Catch Pokémon at night
  • Catch Pokémon in a specific biome
  • Catch Pokémon with a specific Poké Ball
  • Catch fully evolved Pokémon
  • Catch regional form Pokémon
  • Obtain specific items
  • Obtain a Master Ball
  • Obtain a random Cobblemon loot item

Reward System

  • Vanilla item rewards
  • Cobblemon item rewards
  • Pokémon rewards
  • Shiny Pokémon rewards
  • Quantity-based rewards
  • Separate free and premium rewards per tier
  • Click-to-claim individual reward slots
  • Reward tooltips and item icons in the GUI
  • Pokémon rewards are spawned through Cobblemon commands
  • Supports better late-game rewards across higher tiers

Configuration

  • Uses split config files for easier editing
  • settings.json
  • quests.json
  • rewards.json
  • Configurable tier count
  • Configurable XP required per tier
  • Premium enabled/disabled toggle
  • Premium unlock currency
  • Premium unlock cost
  • Normal task XP
  • Specialized quest pool
  • Quest rotation time
  • Active quest count
  • Per-player bounties
  • Per-player rotating quests
  • Bounty spawn notifications
  • Bounty species pool
  • Free track rewards
  • Premium track rewards
  • Pokémon reward species, level, and shiny status

Optional Integrations

  • CobbleDollars support for premium pass unlocks using CobbleDollars instead of diamonds
    use COBBLE_DOLLARS in config 
  • Radical Cobblemon Trainers support for trainer quests and Kanto Gym Leader quests
  • Fzzy Config support for an optional in-game config screen
  • Mod Menu support for opening the config screen when Fzzy Config is installed

Commands

  • /bp opens the Battle Pass
  • /bp giveXP gives Battle Pass XP
  • /bp reset resets player progress
  • /bp reload reloads config and rerolls quests
  • /bp boost starts a BPXP boost event
  • /bp debugstats helps inspect tracked stats
  • /bp config get shows current config
  • /bp config set edits supported settings

Why Use Trainer Pass?

  • Makes Cobblemon progression feel more rewarding
  • Encourages natural Pokémon gameplay
  • Avoids forcing players into unrelated Minecraft grinding
  • Rewards catching, battling, evolving, fishing, trainer battles, rare encounters, and exploration
  • Focuses rewards on useful Cobblemon progression items like Poké Balls, candies, evolution stones, mints, held items, ability items, Master Balls, and Pokémon rewards
  • Cobblemon survival servers
  • Adventure packs
  • Progression-based modpacks
  • Multiplayer Cobblemon worlds
  • Seasonal events
  • Quest-focused Pokémon servers
  • Cobblemon RPG-style servers

Future Updates

  • More quests are planned
  • More integrations are planned
  • More Battle Pass features are planned
  • Feedback and suggestions are welcome~~~~

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