Universal Beacons
ModrinthMakes beacons completely customizable ontop the vanilla effects.
2.7k downloads 13 followers updated 8mo ago
latest v1.0.5+mod Modrinth
Lightweight and hidden datapack that practically recreates the beacon's exact system, but able to apply effects to any group of mobs with custom duration(s), range(s), frequency, particle visibility, block obstruction, etc.
Join the Discord for any help or suggestions
Additionally lets more copper blocks be used as the base, and this datapack only creates a single scoreboard, with no visible advancements or random messages.
Type /function blue:be/help for a full list of settings, alongside their information.
Old Beacons
Due to Minecraft's limitations (Or, the limited performance of any hardware), this datapack will not automatically detect beacons that were placed before it was added. You can however run "/function blue:be/quick_find" to start checking blocks in front of all players for 15 seconds, being a more convenient way to quickly add old beacons.Customizations
By default, this datapack will only affect peaceful mobs within the vanilla range, duration, and frequency, but that can all be modified to almost whatever you want, even making it where only players are affected with 2x beacon range, etc.Github is owned by the original requestor of this project, with older information being found there.
Feel free to use this datapack wherever you want, preferably with credit.
Versions
Release
1.0.5+mod
- 1.21.9 Compatibility
- Significantly optimized file structure
- A few duplicated translations (Useless right now)
- Setting to ignore blocks above beacons
-…
Release
1.0.5
- 1.21.9 Compatibility
- Significantly optimized file structure
- A few duplicated translations (Useless right now)
- Setting to ignore blocks above beacons
-…
Release
v1.0.4+mod
- The help menu now works on 1.21.5+
- Simple dialog menu via smithed conventions for 1.21.6+
- All text is now gray/darker instead of blue
- Slightly…
Release
v1.0.4
- The help menu now works on 1.21.5+
- Simple dialog menu via smithed conventions for 1.21.6+
- All text is now gray/darker instead of blue
- Slightly…
Release
1.0.3+mod
<details><summary>1.0.3 Changelogs</summary>
- Compatibility with 1.21.4
- Increased particle amount for beacon placement
- Added a forceload setting for…
Release
1.0.3
<details><summary>1.0.3 Changelogs</summary>
- Compatibility with 1.21.4
- Increased particle amount for beacon placement
- Added a forceload setting for…
Release
1.0.2+mod
<details><summary>1.0.2 Changelogs</summary>
- Compatibility with 1.21, alongside its new mobs and blocks (Breeze, Bogged, Copper Grates, Heavy Cores, Trial…
Release
1.0.2
<details><summary>1.0.2 Changelogs</summary>
- Compatibility with 1.21, alongside its new mobs and blocks (Breeze, Bogged, Copper Grates, Heavy Cores, Trial…
Release
1.0.1+mod
<details><summary>1.0.1 Changelogs</summary>
- Reworked the ranges to match a beacon's actual range, going up 500 blocks alongside no longer being…
Release
1.0.1
<details><summary>1.0.1 Changelogs</summary>
- Reworked the ranges to match a beacon's actual range, going up 500 blocks alongside no longer being…
Release
1.0.0+mod
<details><summary>1.0.0 Changelogs</summary>
- Properly renamed files to "Universal Beacons" instead of "Peaceful Beacons"
- Reduced the frequency of level…

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