Unseaworthy
ModrinthA mod that makes boats unsuitable for ocean voyages.
23.2k завантажень 60 підписників оновлено 12mo ago
остання v1.4.0-1+1.20.1 Modrinth
Unseaworthy
This mod makes vanilla minecraft boats unseaworthy. They operate normally on rivers and near shorelines, but as soon as they enter an ocean biome, they begin to be tossed by the sea and eventually break apart.
Features
- Boats deployed on water begin shaking and bouncing upon entering ocean biomes (any biome in the
c:is_oceanbiome tag). - You can optionally set a minimum water depth for boats to sink in tagged biomes.
- A configurable number of ticks later, the boat is wrecked.
- The % chance of being wrecked each interval is configurable.
- Wrecked boats can be configured to:
- SINK: boat is pulled underwater and ejects passengers
- BREAK: boat is broken and drops its item entity
- DESTROY: boat is destroyed and drops a random number of planks and sticks
- Optionally set a miniumum weather condition to sink boats. Defaults to CLEAR (i.e. always sink boats) but can be set to RAINING or THUNDERING.
Datapack Stuff
You can change which types of boat entities sink with the entity tag
unseaworthy/tags/entity_types/sinkable.json
On 1.21.1 it's
unseaworthy/tags/entity_type/sinkable.json
You can change which biomes cause boats to sink with the biome tag
unseaworthy/tags/worldgen/biome/sinks_boats.json
Why would you want that?
I needed a way to encourage players to build actual ships in a mod pack that is all about ocean voyages. Boats are too
good, so I made them worse.
Acknowledgements
Graphics
Icon: "Bailout" by Luis Prado
from Noun
Project (CC BY 3.0)
Версії
Release
1.4.0+1.21.1
### Changed
- Ported to MultiLoaderTemplate
- First release for Forge and NeoForge
Release
1.4.0+1.21.1
### Changed
- Ported to MultiLoaderTemplate
- First release for Forge and NeoForge
Release
1.4.0+1.20.1
### Changed
- Ported to MultiLoaderTemplate
- First release for Forge and NeoForge
Release
1.4.0+1.20.1
### Changed
- Ported to MultiLoaderTemplate
- First release for Forge and NeoForge
Release
1.3.0+1.20.1
### Added
Added an option to only sink boats under certain weather conditions. Defaults to
CLEAR (i.e. always sink boats) but can be set to RAINING or…
Release
1.3.0+1.21
### Added
Added an option to only sink boats under certain weather conditions. Defaults to
CLEAR (i.e. always sink boats) but can be set to RAINING or…
Release
1.2.0+1.21
### Added
- New configuration option - minimum water depth to sink boats. This allows you to permit boats to operate in shallower
waters of tagged biomes.
Release
1.2.0+1.20.1
### Added
- New configuration option - minimum water depth to sink boats. This allows you to permit boats to operate in shallower
waters of tagged biomes.
Release
1.1.2+1.20.1
## [1.1.2] 2024-07-07
### Changed
- Made biomes that sink boats configurable via biome tag
- Switched from mucking around in EntityData to using the Cardinal…

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