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Velocity - Auto Reconnect

Velocity - Auto Reconnect

Modrinth

Keeps players online while your server restarts and reconnects them automatically on Velocity, with no limbo server needed.

188 downloads updated 1mo ago
latest v1.0.2 Modrinth
Velocity 1.7.2 – 26.1.2 ManagementTransportationUtility

VelocityReconnect keeps players online while a backend server restarts and reconnects them automatically when it comes back.

Instead of kicking players out during a restart, VelocityReconnect keeps retrying in the background and can hold players inside the proxy while they wait. This makes restarts, crashes, and maintenance feel much smoother for players.

By default, VelocityReconnect uses its built-in no-limbo mode, so no extra backend or limbo server is required. If you prefer, it can also work with a real holding server.

Features:

Native Velocity reconnect handling
No limbo server required
Built-in no-limbo mode enabled by default
Optional support for a real holding server
Automatic reconnect attempts while the backend is offline
Custom reconnect titles, subtitles, and actionbar messages
Animation support in reconnect messages
Configurable reconnect timing and retry behavior
Fallback server support
Per-server permission support
Simple Voice Chat compatibility for built-in holding mode
Setup:

  1. Drop the plugin into your proxy's plugins folder.
  2. Restart your Velocity proxy.
  3. Open the config and set the reconnect timing to match how long your server usually takes to start.
  4. Check that the shutdown text or regex matches the message your backend sends when it restarts.
  5. If needed, edit the config and reload the plugin.
    Test it and enjoy.

Credits:
VelocityReconnect is based on and ported from tau's BungeeReconnect, with additional Velocity-specific changes and built-in proxy holding support for single-backend setups.

Bstats

Versions

Alpha
1.0.2
velocity · 1.7.2, 1.7.3, 1.7.4 · 1mo ago
- Fixed built-in virtual holding reconnects failing on backend restart. - Fixed players sometimes getting kicked instead of being held and reconnected. - Fixed…
149
Alpha
1.0.1
velocity · 1.21, 1.21.1, 1.21.2 · 2mo ago
VelocityReconnect 1.0.1 Bug Fixes - Fixed built-in holding sessions not cleaning up correctly when a player disconnected - Fixed ghost proxy sessions that…
30
Alpha
1.0.0-SNAPSHOT
velocity · 1.21, 1.21.1, 1.21.2 · 2mo ago
First Release
9

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