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Verlixia

Verlixia

Modrinth

An high-end overhaul of BSL Shaders, featuring multi-colored block lighting, heat haze effect, realistic wet reflections and more!

14.3k téléchargements 6 abonnés mis à jour 2mo ago
dernière v2.1 Modrinth
Iris Optifine 1.8 – 26.1.2 MediumRealisticReflections

verlixia banner :/

DISCLAIMER!

Most of the Verlixia code is originally by Capt Tatsu in his BSL Shaders. Verlixia is a "fork" of BSL Shaders v8.3 / 10.1 with permission by Capt Tatsu himself. Credits to Capt Tatsu! Verlixia is also currently in beta and slightly unfinished.

Verlixia!

Verlixia is a shaderpack based on BSL that adds/changes:

  • Color toning: Warmer colors during the day but cooler colors during night time and storms!
  • Better darkness: Nights and caves are more darker for realism, including storms.
  • Wet reflections: Water is now reflective by default and now after it rains, blocks will have a shiny wet reflection!
  • Multi-colored block lighting: Soul torches and redstone objects have their own colored glow, but is pretty subtle!
  • Heat haze: A wavy effect when you are looking at things like lava, fire, torches or in a desert, savanna or the Nether!
  • Wind gust system: Waving is now randomized and can be a little wavy up to wavy based off wind gust.
  • New atmospherics: The End has an endless purple aurora in the sky and way more purple toned than BSL, the Moon has a more bluish tint than BSL too.
  • Darkness effect rework, including desaturtion, film grain boost and a slight chromatic aberration effect, for horror effect.

Platforms, versions and hardware requirements

Verlixia can be ran with the Iris mod with Sodium and/or OptiFine, works best on Iris due to its modern architecture and Sodium integration. Verlixia can work also on many versions and subversions like BSL, this includes:

  • 1.21.x (has been tested)
  • 1.20.x
  • 1.19.x
  • 1.18.x
  • 1.17.x
  • 1.16.x
  • 1.15.x
  • 1.14.x
  • 1.13.x
  • 1.12.x
  • 1.11.x
  • 1.10.x
  • 1.9.x
  • 1.8.x

Verlixia is pretty demanding, more demanding than BSL so you will need these for your PC for High experiences on 1440p:

| Tier | Recommended GPUs | Target Performance |
| :--- | :--- | :--- |
| Minimum | RTX 1660 Super / RX 5600 XT / Arc A380 | 35+ FPS |
| Recommended | RTX 5070 / RX 9070 | 120+ FPS |
| Best Performance | RTX 5090 | 240+ FPS |

| Tier | Recommended CPUs | Target Performance |
| :--- | :--- | :--- |
| Minimum | Ryzen 5 3600 / i3-12100 | 35+ FPS |
| Recommended | Ryzen 7 7700X / i9-12700K | 120+ FPS |
| Best Performance | Ryzen 9 9950X3D2 / i9-14900KS | 240+ FPS |

However these are just estimates and may be inaccurate and depends on how powerful your CPU is. These estimates only count 1440p and High, 1080p + Medium has lower requirements and 4K + Ultra has way higher requirements. This also depends on how much RAM you have, 32 GB is recommended / give Minecraft 6GB.

License & testing info

Verlixia is created by KaiakK, original BSL shaders by Capt Tatsu. This plugin was tested on a RTX 4060, 1440p, 16GB of RAM! First shader pack by me ever, probably the last too.

Thanks for 14,000 downloads!

Versions

Release
2.1
iris, optifine · 1.8, 1.8.1, 1.8.2 · 2mo ago
- More micro-optimizations. - If you want to help me optimize, hit me up on Discord.
9.0k
Release
2.0
iris, optifine · 1.8, 1.8.1, 1.8.2 · 2mo ago
- **Major** internal refactoring, restructuring and file renaming, to differ from BSL. - Darkness effect rework, including desaturtion, film grain boost and a…
3.2k
Beta
1.1
iris, optifine · 1.8, 1.8.1, 1.8.2 · 3mo ago
- Rewrote a whole lot of code. - Included BSL's source code into the zip, however it isnt ran. - Preset starts off with Ultra instead of High, most of you guys…
2.0k
Beta
1.0
iris, optifine · 1.8, 1.8.1, 1.8.2 · 3mo ago
Initial release of Verlixia shaders, and probably the final release unless bugs.
97

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