ViveInterFace
Modrinthhave you ever been annoyed that you cant change the position of the minecraft hud in VR Whereever you wanted to for example a map to your'e hand or jade to you're head
ViveInterface
Bring parts of the Vivecraft HUD into your VR world.
What does this mod do?
ViveInterface lets you cut individual sections out of the Vivecraft HUD and place them anywhere in
VR — on your hands, on your head, or floating in the world. Instead of keeping every UI element
locked to one flat panel in front of you, you can put important information where it feels natural.
Cut pieces keep mirroring the live HUD, so a minimap on your wrist stays up to date, and the region
you cut is hidden from the flat panel so nothing is drawn twice.
How to use it
- Open the cut screen. Press N on the keyboard, or — for VR — add ViveInterface's
Open cut screen key to Vivecraft's radial menu, which is how you reach it in a headset. - Drag a box over the HUD with the pointer and press Cut. That region lifts out as a
floating panel in front of you. Cut as many as you like, then press Done. - Move pieces with your hands. Reach a hand into a piece — it turns green — and squeeze to grab
it. Let go and it stays put. Let go touching your other hand or your head and it sticks there
and follows you. Reach across with the other hand to take it back off.
Pieces also lie flat against walls and floors instead of sinking into them, and stick to each
other, so you can build a multi-panel dashboard that moves as one.
Currently supported attachment points
- 🖐️ Left hand
- 🖐️ Right hand
- 👤 Head
- 🧱 Any block surface
- 🔗 Other cut pieces
Support for additional body locations is planned. Waist, elbows, knees and feet.
Notice
- AI was used in the development of this mod.
- VR is needed for this mod function even though it works with flat screen as of now but its not intended to be on flat screen use its mostly for debugging
- This is a beta. It works end to end, but expect rough edges.
- Detached panels mirror the Vivecraft HUD in real time. The cost is one framebuffer copy per frame
while VR is active — this is roughly the same whether you have one panel or ten, since each panel
itself is only a single textured quad. On lower-end machines that per-frame copy may still cost
you some frames. - Hardware used in testing:
- AMD Ryzen 5 3600 (6-core)
- 32 GB DDR4 RAM
- NVIDIA GeForce RTX 4060 Ti
VR is needed for this mod function
Features
- Cut any region out of the Vivecraft HUD — minimaps, Jade, hotbar, health, anything that draws there
- Attach pieces to your hands or head, or leave them floating in the world
- Pieces snap flat to block surfaces and can stick to each other
- Grab and reposition pieces with your VR hands
- Placed pieces persist through restarts
- Configurable background colour, sizes and glue distances via Mod Menu
Requirements
- Minecraft 1.21.4 (client-side only — nothing to install on the server)
- Fabric Loader 0.16.0+ and Fabric API
- Vivecraft for 1.21.4
- Java 21
- Optional: Mod Menu + Cloth Config for the settings screen
Planned features
- Additional body attachment points
- More customization options
- Improved positioning and scaling controls
- Cut regions would hide from the flat HUD panel so nothing would renders twice
If you encounter any issues or have suggestions, please open an issue on the project's GitHub page.
Versions
FAQ
Comment installer ViveInterFace ?
Téléchargez le fichier pour votre version de Minecraft et votre loader sur cette page, puis placez le .jar dans le dossier mods (ou plugins) et lancez le jeu.
ViveInterFace est-il gratuit ?
ViveInterFace est gratuit sur Modgrid — nous renvoyons directement vers la source officielle, sans paywall.
Quelles versions de Minecraft ViveInterFace prend-il en charge ?
Compatible avec Fabric. Prend en charge les versions 1.21.4–1.21.4. La liste des versions et loaders pris en charge est dans la section de téléchargement de cette page.

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