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VoiceChatMegaphone (VCM)

VoiceChatMegaphone (VCM)

Modrinth

Addon for SimpleVoiceChat. Adds Megaphone for broadcast voice chat for all players.

47 загрузок 1 подписчиков обновлено 20d ago
Modrinth
Paper Purpur 1.21.10 – 26.1.2 Game-mechanicsSocialUtility

📢 VoiceChatMegaphone (VCM)

A Paper plugin that adds a megaphone item to your server. When activated, it broadcasts the player's voice to all online players through Simple Voice Chat with realistic DSP effects - high-pass/low-pass filters, presence EQ, soft-clip distortion, noise, and optional reverb.


Requirements

| Dependency | Version |
|---|---|
| Paper | 1.21.10 |
| Simple Voice Chat | 2.6.13+ |
| Java | 21+ |


Installation

  1. Download the latest VoiceChatMegaphone-*.jar from the releases page.
  2. Drop it into your server's plugins/ folder.
  3. Make sure Simple Voice Chat is already installed.
  4. Start (or restart) the server — plugins/VoiceChatMegaphone/config.yml will be generated automatically.
  5. Configure the plugin to your liking and run /vcm reload.

Commands

| Command | Description | Permission |
|---|---|---|
| /vcm | Show available commands | — |
| /vcm give [player] | Give a megaphone to yourself or another player | vcm.admin |
| /vcm reload | Reload config.yml | vcm.admin |

Permissions

| Permission | Description | Default |
|---|---|---|
| vcm.use | Allows using the megaphone | op |
| vcm.admin | Allows admin commands | op |


Usage

  1. Get a megaphone via /vcm give or by any other means (shop plugin, loot table, etc.).
  2. Hold the item in your main hand and right-click to activate.
  3. Your voice will be broadcast to everyone on the server through the Megaphone volume category.
  4. Right-click again to deactivate. The megaphone also turns off automatically when you switch items, drop it, die, or leave the server.

The action bar shows the names of all currently active megaphone users.


Configuration

The full config.yml with comments is generated on first launch. Key sections:

Item appearance

megaphone:
  material: CARROT_ON_A_STICK
  name: "<gold>Megaphone"
  lore:
    - "<gray>Amplifies your voice."
  custom-model-data: 7641

Supports MiniMessage formatting for name and lore.

Audio effects

process-voice: true   # Master toggle for all DSP

effects:
  highpass-enabled: true
  highpass-freq: 300.0      # Cut rumble below 300 Hz

  lowpass-enabled: true
  lowpass-freq: 4500.0      # Cut hiss above 4500 Hz

  peak-enabled: true
  peak-freq: 2000.0         # Presence boost centre
  peak-gain-db: 8.0
  peak-q: 1.0

  distortion-enabled: true
  distortion-drive: 2.2     # 1.0 = clean, 3.0 = heavy crunch

  noise-enabled: true
  noise-level: 0.008        # Subtle background hiss

  reverb-enabled: false
  reverb-wet: 0.22

After changing effects, run /vcm reload. Players who already have the megaphone active must toggle it off and on again for the new settings to apply.

Action bar

action-bar:
  enabled: true
  text: "<green>Now in live: {players}"

{players} is replaced with a comma-separated list of active users. Supports MiniMessage.


🎨 Custom Megaphone Texture

VCM uses Minecraft's Custom Model Data system to apply a custom texture to the megaphone item. The default value is 7641 and the base item is CARROT_ON_A_STICK.

Step-by-step guide

1. Prepare your texture

Create a 32×32 (or 64×64) PNG image for the megaphone. Name it, for example, megaphone.png.

2. Set up a resource pack structure

my_resourcepack/
├── pack.mcmeta
└── assets/
    └── minecraft/
        ├── models/
        │   └── item/
        │       ├── carrot_on_a_stick.json   ← override file
        │       └── megaphone.json           ← your model
        └── textures/
            └── item/
                └── megaphone.png            ← your texture

3. Create pack.mcmeta

{
  "pack": {
    "pack_format": 46,
    "description": "VCM Megaphone texture"
  }
}

4. Create megaphone.json (a simple flat item model)

{
  "parent": "item/handheld",
  "textures": {
    "layer0": "item/megaphone"
  }
}

5. Override carrot_on_a_stick.json

Add a custom_model_data override that points to your model when the value matches what is set in config.yml (default 7641):

{
  "parent": "item/handheld",
  "textures": {
    "layer0": "item/carrot_on_a_stick"
  },
  "overrides": [
    {
      "predicate": { "custom_model_data": 7641 },
      "model": "item/megaphone"
    }
  ]
}

6. Zip and apply

Compress the my_resourcepack/ folder into a .zip file and put it on your server (via server.properties → resource-pack) or distribute it to players manually.

7. Match the value in config

Make sure custom-model-data in config.yml matches the predicate value you used in the model override:

megaphone:
  custom-model-data: 7641   # Must match the override predicate

Tip: If you want to use a different base item (e.g. STICK), change megaphone.material in config.yml and create the override file for that item instead.


License

MIT © 2026 litkoit1003

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