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Walkers

Walkers

Modrinth

The Walkers mod adds a variety of new features into Minecraft that aim to change the direction of the Mob System and Night stage throughout the game.

19.1k téléchargements 24 abonnés mis à jour 26mo ago
dernière v1.2.0 Modrinth
Forge Neoforge 1.20.1 – 1.20.4 CursedGame-mechanicsMobs

Walkers Mod: Title

The Walkers mod adds a variety of new features into Minecraft that aim to change the direction of the Mob System and Night stage throughout the game.

Features + Images:

Spoiler

Infection system

Walker Mod: Infection stage: 1
Walker Mod: Infection stage: 2 - 2 stages

More 'Zombie' / Walker variants
Walkers Mod: Undead Variants

  • Includes: Rotters, Walkers, Biters, Variant Walkers, Zombie Pigs &
    Zombie Cows

Random Walker strengths and speed
Strong Walker, Fresh Walker, Weak Walker, Rotted Walker.

  • Variables include: Fresh Walker, Weak Walker, Strong Walker & Rotted Walker.

Reanimation on death when infected

Showcase of reanimation on a 'Survivor'

  • All entities, not just the player

'Wasted' Biome
Walkers Mod title over the wasted biome with walkers around the land.

  • Full of the undead and littered
    with a decaying environment

Walkers & Zombies don't burn in daylight

  • If you have zombies enabled. (not by
    default with this mod)

Survivors

  • A passive mob that will group up with
    others and just generally live, they are
    useful in villages and the wild for attacking
    the undead

Custom Walker Animations
Zombie Death Animation Pose

  • Includes: new walk animation, new sprint
    animation, new attack animation, new die
    animation

7 Advancements
Walkers Mod: Advancements Tab

  • Yes, in a way this mod can be completed even in Hardcore]

Infected skin & infected flesh

  • On eaten will infect the player. Used to craft Walker Flesh Clothing

Walker Flesh Clothing

  • Blend in with the horse

Removed Zombies & Zombie Villagers

  • They got replaced by the new undead types

How it works:

Spoiler
  • Getting infected is a 70% chance on hit from any 'undead' mob that isn't a Skeleton or anything else, ect..

  • 30% chance of getting Adrenaline on getting infected

  • All infected entities (except cows and pigs) will turn into a random undead walker once the infection has either played out or they have died whilst infected prematurely. Pig & Cows do the same - except with their own undead variants.

  • Walkers will attack: Villagers, Survivors, Players,  Pigs, Cows & Horse.

  • Zombie Cows & Pigs will also attack Chickens.

INFORMATION

  • Using this mod in a mod pack is fine, with credit of course.
  • Using this mod in a YouTube playthrough is fine, with credit of course.
  • Making a 'Fork' of this mod is okay with me, with credit of course.

⚠️ THIS MOD IS CURRENTLY ONLY AVAILABLE FOR FORGE 1.20.1 - IF I GET ANY  REQUESTS I WILL ATTEMPT TO SUPPORT OTHER VERSIONS & LOADERS! ⚠️

Versions

Release
1.2.0
forge, neoforge · 1.20.1 · 26mo ago
- Adjusted spawn values since night time was basically a lag machine - Horses now turn into a Zombie Horse on reanimation - Fixed some bugs to do with…
15.1k
Release
1.0.0
forge · 1.20.1, 1.20.2, 1.20.3 · 26mo ago
Initial Release.
4.0k

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