WatchOutYourLife
ModrinthIn this plugin, I have created a brand new level system. It will award a certain maximum health bonus to players based on the amount of damage they have dealt.
Core mechanism
Upgrade condition: Accumulate a certain amount of damage (not kills, but damage values)
Lv1→Lv2: 10,000 damage
Lv2→Lv3: 15,000 damage
Lv3→Lv4: 20,000 damage (5,000 more per level)
Attribute enhancement
Each level up increases the maximum health by 2 points
Lv1: 20 health points, Lv2: 22 health points, Lv 28 health points
Display mode5:
Use BossBar to display above the inventory
Display format: Level: X/Current Damage/Required Damage
Maximum level display: ★ Level: X (MAX) ★
Instruction
/level - View your level information
/setmaxlevel < level > - Real-time modification of the maximum level limit (op permission required)
Configuration
Default maximum level: Level 5
Permissions nodes: watchoutyourlife.level (default true), watchoutyourlife.setmaxlevel (op)
核心机制:
升级条件:累计造成一定伤害(不是击杀,是伤害数值)
Lv1→Lv2: 10000 伤害
Lv2→Lv3: 15000 伤害
Lv3→Lv4: 20000 伤害(每级增加 5000)
属性提升:
每升一级增加 2 点最大生命值
Lv1: 20 血,Lv2: 22 血,Lv5: 28 血
显示方式:
使用 BossBar 显示在物品栏上方
显示格式:等级: X | 当前伤害/所需伤害
满级显示:★ 等级: X (MAX) ★
指令:
/level - 查看自己的等级信息
/setmaxlevel <等级> - 实时修改最大等级上限(需要 op 权限)
配置:
默认最大等级:5 级
权限节点:watchoutyourlife.level(默认true),watchoutyourlife.setmaxlevel(默认op)

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