XNet
ModrinthA highly optimized networking cable system for items, energy, fluids, information, etc.
249.3k downloads 49 followers updated 4d ago
latest v1.21-7.0.7 Modrinth
XNet
XNet is a mod which adds a single type of cable: a networking cable. Using networking cables you can instantly transport items, fluids, energy, and information. The main focus of this mod is efficiency and flexibility. Efficiency in that it is possible to make huge cable networks (tested with two chests separated by a cable of 12000 blocks long) with no lag. The cables themselves are not even tile entities. Flexibility in that the controller allows for really flexible configuration for distributing information.
Spotlight by Direwolf20
Versions
Beta
1.21-7.0.6
<h2>XNet 1.21-7.0.6</h2><br/> - Fixed a bug in the fluid insert node with the filter. It wasn't working<br/>
Beta
1.21-7.0.5
<h2>XNet 1.21-7.0.5</h2><br/> - Fixed a problem with the connector not remembering its settings<br/>
Beta
1.21-7.0.4
<h2>XNet 1.21-7.0.4</h2><br/> - Fixed a problem with the fluid channels not working properly<br/>
Beta
1.21-7.0.3
<h2>XNet 1.21-7.0.3</h2><br/> - Update to latest McJtyLib<br/> - Fix a problem with the wireless router gui not working…
Beta
1.21-7.0.2
<h2>XNet 1.21-7.0.2</h2><br/> - Fixed a problem with item filters being discarded when the controller is broken or when the game is saved<br/>
Beta
1.21-7.0.1
<h2>XNet 1.21-7.0.1</h2><br/> - Fixed a crash bug in the gui of the connector<br/>
Release
1.20-6.1.6
<h2>XNet 1.20-6.1.6</h2><br/> - Dertiende fixed a bug in the copy of the fluid connector<br/>
Release
1.19-5.2.6
<h2>XNet 1.19-5.2.6</h2><br/> - Dertiende fixed a bug in the copy of the fluid connector<br/>

Comments 0
No comments yet. Be the first to share your thoughts.