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You Shall Not Spawn!

You Shall Not Spawn!

Modrinth

A modpack utility mod that allows to disable spawning of any entity.

6.3M téléchargements 334 abonnés mis à jour 22mo ago
dernière v2.0.2 Modrinth
Fabric Forge Neoforge Quilt 1.19 – 1.21.3 ManagementMobsUtility

 

 

Disable unwanted mobs from spawning using JSON configuration.

Supports Forge, Fabric, and Quilt

⭐ Features ⭐

  • Disable Entity Spawning

Add the ID of the entity you want to remove in config/ysns/disabled_entities.json5 to completely remove entities from spawning.

  • Control Entity Spawning

Whether per dimension or globally (by using "!.*"), you can control the spawn rate of an entity in the config/ysns/per_dimension_entities.json5 config.

  • Regex Support

Need to disable multiple entities from 1 mod? Or is there a pattern in them? Then no need to repeat yourself!

With regular expressions, you can disable multiple entities in a single entry, disable all entities from a mod, and a lot more! Simply start the entry with "!" and then write your regular expression.

  • Commented Config File

The config files have comments explaining and giving examples of what you need to add to make the mod work! If you need extra help, feel free to hop in my Discord in the #elocins-projects channel.

FAQ

  • Can I use this in my modpack?

Of course! It was designed for modpack creators to remove undesired entities that may unbalance the game or create issues.

  • Can I still make the entities spawn?

In the case of using the disabled_entities config, no. Once a mob is added to the blacklist, there is no way to spawn it by any method. Both natural or through eggs/commands. This mod is meant to completely remove undesired entities.

In the case of the per_dimension config, it works via chance, so at 0.0 they won't spawn at all. But at 0.5 it'll have a 50% chance of spawning.

  • Client or server?

Everything happens on the server's side. Though it is recommended to leave the mod and config for clients too, for the case they want to play a single-player world. You should always leave this mod in the server pack alongside its config.

  • What if I add an entity to the blacklist that was already spawned?

Spawned entities will still exist, so it's up to you if you want to kill them or not. For this reason, it's recommended to configure the mod before creating a world.

  • What if I misspell an entity's ID in the config file?

Nothing will happen. Adding invalid IDs won't cause issues, but obviously, the entity won't be blacklisted as it technically doesn't exist. The same thing would happen if the mod isn't present, but it will be if it's added later and the ID is valid.

Versions

Release
2.0.2
fabric, quilt · 1.20, 1.20.1, 1.20.2 · 22mo ago
## 2.0.2 - Fixed crash when using regex on per-dimension bans ## 2.0.1 - Added fallback calls to prevent possible cases where entities would still spawn -…
3.1M
Release
2.0.2
forge, neoforge · 1.20, 1.20.1, 1.20.2 · 22mo ago
## 2.0.2 - Fixed crash when using regex on per-dimension bans ## 2.0.1 - Added fallback calls to prevent possible cases where entities would still spawn -…
1.5M
Release
2.0.2
fabric, quilt · 1.19, 1.19.1, 1.19.2 · 22mo ago
## 2.0.2 - Fixed crash when using regex on per-dimension bans ## 2.0.1 - Added fallback calls to prevent possible cases where entities would still spawn -…
1.9k
Release
2.0.2
forge · 1.19, 1.19.1, 1.19.2 · 22mo ago
## 2.0.2 - Fixed crash when using regex on per-dimension bans ## 2.0.1 - Added fallback calls to prevent possible cases where entities would still spawn -…
3.0k
Release
2.0.1
forge, neoforge · 1.20, 1.20.1, 1.20.2 · 24mo ago
## 2.0.1 - Added fallback calls to prevent possible cases where entities would still spawn - Fixed crash on servers # 2.0.0 Initial release of You Shall Not…
34.2k
Release
2.0.1
fabric, quilt · 1.20, 1.20.1, 1.20.2 · 24mo ago
## 2.0.1 - Added fallback calls to prevent possible cases where entities would still spawn - Fixed crash on servers # 2.0.0 Initial release of You Shall Not…
109.3k
Release
2.0.1
forge · 1.19, 1.19.1, 1.19.2 · 24mo ago
## 2.0.1 - Added fallback calls to prevent possible cases where entities would still spawn - Fixed crash on servers # 2.0.0 Initial release of You Shall Not…
911
Release
2.0.1
fabric, quilt · 1.19, 1.19.1, 1.19.2 · 24mo ago
## 2.0.1 - Added fallback calls to prevent possible cases where entities would still spawn - Fixed crash on servers # 2.0.0 Initial release of You Shall Not…
296
Release
2.0.0
fabric, quilt · 1.20, 1.20.1, 1.20.2 · 24mo ago
## 2.0.0 Initial release of You Shall Not Spawn v2 - You can now disable entities globally, per-dimension, or reduce spawn chances. - Config moved to JSON5 -…
787
Release
2.0.0
forge, neoforge · 1.19, 1.19.1, 1.19.2 · 24mo ago
## 2.0.0 Initial release of You Shall Not Spawn v2 - You can now disable entities globally, per-dimension, or reduce spawn chances. - Config moved to JSON5 -…
306
Release
2.0.0
fabric, quilt · 1.19, 1.19.1, 1.19.2 · 24mo ago
## 2.0.0 Initial release of You Shall Not Spawn v2 - You can now disable entities globally, per-dimension, or reduce spawn chances. - Config moved to JSON5 -…
136
Release
2.0.0
forge · 1.19, 1.19.1, 1.19.2 · 24mo ago
## 2.0.0 Initial release of You Shall Not Spawn v2 - You can now disable entities globally, per-dimension, or reduce spawn chances. - Config moved to JSON5 -…
129

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FAQ

Comment installer You Shall Not Spawn! ?

Téléchargez le fichier pour votre version de Minecraft et votre loader sur cette page, puis placez le .jar dans le dossier mods (ou plugins) et lancez le jeu.

You Shall Not Spawn! est-il gratuit ?

You Shall Not Spawn! est gratuit sur Modgrid — nous renvoyons directement vers la source officielle, sans paywall.

Quelles versions de Minecraft You Shall Not Spawn! prend-il en charge ?

Compatible avec Fabric, Forge, Neoforge, Quilt. Prend en charge les versions 1.19–1.21.3. La liste des versions et loaders pris en charge est dans la section de téléchargement de cette page.