⭐ hCaptureEvent ⭐ [1.16.X-26.X] | PAPI, Vault, hClans, Towny and more support!
SpigotMCCreate timed hot zones inside WorldGuard regions, let players or clans fight for control
702 downloads 4.1 rating
latest vv2.6.1 SpigotMC
hCaptureEvent
WorldGuard-Based Capture Events for Minecraft Servers
hCaptureEvent is a flexible capture-event plugin for Minecraft servers.
Create timed hot zones inside WorldGuard regions, let players or clans fight for control, track progress in real time, and reward the best participants automatically.
The plugin is designed for servers that want active PvP events, clan competitions, scheduled capture zones, King of the Hill-style gameplay, and fully configurable event rewards.
Features
WorldGuard-Based Capture Zones
hCaptureEvent uses WorldGuard regions as capture areas. Create a region, connect it to a capture zone config, and the plugin will track players inside it while the event is active.
Each zone is configured through its own file:
Code (Text):
plugins/hCaptureEvent/captures/default.yml
plugins/hCaptureEvent/captures/clan.yml
plugins/hCaptureEvent/captures/clan.yml
Multiple Zones
You can create as many capture zones as you need. Each zone can have its own world, region, capture duration, boss bar, particle display, schedule, rewards and action settings.
Player Capture Mode
In normal mode, players earn progress while standing inside the active capture region. The plugin tracks each player individually and can reward milestone progress, top players and the final winner.
Clan Capture Mode
hCaptureEvent supports clan-based capture zones through hClans. When clan mode is enabled, only players with a clan can participate, clan progress is calculated automatically, and the winning clan can receive hClans experience.
Scheduled Events
Each zone can start automatically at configured times. You can set a timezone, time format and minimum online-player requirement for every zone.
Boss Bar Support
Each capture zone can display a live boss bar with dynamic information such as leader, progress, time left, clan and clan progress.
Particle Region Display
Capture zones can be highlighted with REDSTONE particles. Color, size and density are configurable.
Flexible Action System
Almost every important event can trigger custom actions: start, stop, enter, exit, progress, leader change, minimum players, no permission, clan restrictions, progress milestones and final places.
The action system supports messages, broadcasts, console commands, player commands, sounds, titles, action bars, boss bars, particles, fireworks, Vault economy actions and more.
Fair Capture Rules
Players without the bypass permission can be forced into fair conditions while participating: survival mode, no flight, no Essentials god mode and no Essentials vanish.
Commands
Code (Text):
/hcaptureevent
/hcaptureevent reload
/hcaptureevent start
/hcaptureevent start all
/hcaptureevent start <zoneId>
/hcaptureevent stop
/hcaptureevent stop all
/hcaptureevent stop <zoneId>
/hcaptureevent reload
/hcaptureevent start
/hcaptureevent start all
/hcaptureevent start <zoneId>
/hcaptureevent stop
/hcaptureevent stop all
/hcaptureevent stop <zoneId>
Code (Text):
hcaptureevent.admin - Allows access to administrative commands
hcaptureevent.capture - Allows players to participate in capture zones
hcaptureevent.bypass - Bypasses fair-mode restrictions
hcaptureevent.capture - Allows players to participate in capture zones
hcaptureevent.bypass - Bypasses fair-mode restrictions
PlaceholderAPI
If PlaceholderAPI is installed, hCaptureEvent registers its own placeholders.
Examples for the default zone:
Code (Text):
%hcaptureevent_default_winnerPlayerName%
%hcaptureevent_default_timeForNext%
%hcaptureevent_default_captureTime%
%hcaptureevent_default_place_1%
%hcaptureevent_default_place_2%
%hcaptureevent_default_place_3%
%hcaptureevent_default_timeForNext%
%hcaptureevent_default_captureTime%
%hcaptureevent_default_place_1%
%hcaptureevent_default_place_2%
%hcaptureevent_default_place_3%
These placeholders can be used inside messages and actions:
Code (Text):
{prefix}
{player}
{progress}
{timeLeft}
{leader}
{clan}
{clanProgress}
{clanExp}
{place}
{player}
{progress}
{timeLeft}
{leader}
{clan}
{clanProgress}
{clanExp}
{place}
Requirements
- Java 17 or newer
- WorldGuard
- WorldEdit
Optional integrations
- PlaceholderAPI
- hClans
- EssentialsX
- Vault-compatible economy
Paper or Purpur is recommended because the plugin uses modern Adventure components for titles, action bars and boss bars.
[HR][/HR]
Installation
- Install WorldEdit and WorldGuard.
- Place hCaptureEvent.jar into your server's plugins folder.
- Restart the server.
- Create or edit WorldGuard regions for your capture zones.
- Configure zones in plugins/hCaptureEvent/captures/.
- Give players the required permission: hcaptureevent.capture.
- Start a zone manually with /hcaptureevent start <zoneId>, or configure automatic start times.
Example Zone Files
The plugin includes example zone configs:
Code (Text):
default.yml
clan.yml
clan.yml
clan.yml is an example of a clan-based capture zone using hClans.
Use them as templates to create your own events.
Why hCaptureEvent?
hCaptureEvent gives you a complete capture-event system without forcing one specific gameplay style.
You can create simple hot zones, competitive PvP events, scheduled capture arenas, clan wars, reward-based activity zones, or server-wide events with custom actions and full visual feedback.
Everything is configurable through YAML.
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