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FlexLoginUI

SpigotMCModrinth

Graphical authentication plugin for AuthMeReloaded in Minecraft.

26 завантажень
остання vv1.1.3-beta SpigotMC
1.17 – 26.1

FlexLoginUI

Graphical authentication plugin for AuthMeReloaded. Supports Anvil login, 1.21.6+ Dialog UI login and Geyser Bedrock form login.




Installation


Required Dependencies

If you run a 1.17 server with Java 17 and get a prompt saying the Java version is too new, use PaperMC or PurpurMC
instead, and add -DPaper.IgnoreJavaVersion=true to your startup command.

Optional Dependencies
  • ViaVersion Provides dialog UI for clients running a newer version than the server.
  • ViaBackwards Provides anvil UI for clients running an older version than the server. You need to install ViaVersion first.
  • Geyser & Floodgate Enables login form for Bedrock Edition players
Plugin Setup
Download the plugin, place it into the plugins folder under server root directory, then restart the server.

Game Preview
Dialog UI
Visible for clients running 1.21.6 and above (If ViaVersion is installed, the server version can be lower than 1.21.6)

If the server version is 1.21.6 or higher, AuthMeReloaded 6.0.0 or newer is installed, and either settings.registration.dialog.postJoin.enable or settings.registration.dialog.preJoin.enable in the AuthMe configuration is enabled, the native AuthMe dialog will be displayed instead of this plugin's dialog.

Vertical Buttons
[​IMG] [​IMG]

Horizontal Buttons
[​IMG] [​IMG]

Anvil UI
Visible for clients below 1.21.6
Register
[​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

Login
[​IMG] [​IMG]

Bedrock Form
Available for players joining via Geyser

If the server version is 1.21.6 or higher, AuthMeReloaded 6.0.0 or newer is in use, and
settings.registration.dialog.preJoin.enable is enabled in the AuthMe configuration, Geyser will automatically convert
the AuthMe pre-join registration dialog into a Bedrock Edition form. This plugin applies several styling modifications
to the form, with all form text sourced from AuthMe.

[​IMG] [​IMG]


Commands

/flexloginui

Alias: /flui Plugin management command

Arguments:

  • reload Reload plugin configuration

/logui
Open login interface

/regui
Open registration interface

To use the /regui and /logui commands, you need to add them to settings.restrictions.allowCommands in the AuthMe configuration.


Permissions
flexloginui.commands.*
Default: All players

Sub-permissions:

  • flexloginui.commands.login Use /logui
  • flexloginui.commands.register Use /regui
flexloginui.commands.manager
Access /flexloginui command

Default: Administrators only

flexloginui.pages.*
Control accessible UI interfaces for players

Default: All players

Sub-permissions:

  • flexloginui.pages.bedrock
  • flexloginui.pages.dialog
  • flexloginui.pages.anvil
Configuration Files
After initial startup, folders named langs, default_configs and file config.yml will be generated inside the plugin directory under plugins.

Language files are stored in the langs folder.

Do not modify files inside default_configs, changes will be overwritten automatically.

config.yml
  • config-version: Configuration file version, do not edit
  • debug: Toggle debug mode
  • language: Target language file name inside langs folder
  • text: Customizable texts displayed on login UI
pages UI Settings
  • .dialog.allow_close, .anvil.allow_close, .bedrock.allow_close: Toggle page closing action. If disabled, close button will turn into exit game button.
  • .dialog.horizontal_buttons: Switch dialog buttons between horizontal and vertical layout
Issues
Submit bugs and suggestions at issues.

For other information, please go to: Github

Версії

Release
v1.1.3-beta
·
1
Release
v1.1.1-beta
·
7
Release
v1.1.0-beta
·
3
Release
v1.0.0-beta
·
2

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Modrinth

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