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WorldMood - Seven World Moods That Change How Your Server Plays [1.16.5-1.21.x]

WorldMood - Seven World Moods That Change How Your Server Plays [1.16.5-1.21.x]

SpigotMC

Seven timed moods that change how your server plays - mobs, loot, light and weather.

7 téléchargements
dernière v1.3.0 SpigotMC
1.20 – 1.21
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Seven world moods that change how your server actually plays.
Not just how it looks - mobs, loot, light and weather.

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WorldMood cycles your server through seven distinct moods - timed events that change how the world plays. A Blood Moon makes the night genuinely dangerous. Calm Skies stops hostile mobs spawning at all. Void Tension makes creatures blink through space.

Each mood announces itself in chat, shows a boss-bar countdown, posts its full effect list on a temporary scoreboard, runs for a set time, and cleans up after itself.

  • Blood Moon (night) - hostile mobs spawn stronger, faster and more numerous; Blood Frenzy, Crimson Lightning and Horde Surge events.
  • Calm Skies (day) - hostile spawning suppressed, storms cleared, players regenerate.
  • Infernal Heat (day) - the sun burns exposed players; seek shade, water or protection.
  • Prosperous Winds (day) - richer ore veins and better drops from fallen mobs.
  • Lucky Day (day) - improved fortune on loot and trades.
  • Shadow Veil (night) - flickering blindness and invisibility, ambient dread, true darkness in caves.
  • Void Tension (any) - reality strains; mobs turn void-touched, move unnaturally and teleport.

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  • Seven moods, each individually enabled, weighted and timed in config.yml
  • Automatic random cycling, or drive it manually with /wm start <mood>
  • Boss-bar countdown plus a temporary scoreboard summary when a mood begins
  • New in 1.3.0: immersive coloured fog for Blood Moon, Void Tension and Shadow Veil (1.21+)
  • Lightweight - no dependencies, no database, no external calls

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Pick the jar for your server:
  • 1.20 - 1.21.x (Java 17+) -> the download on this page (WorldMood-1.3.0.jar).
  • 1.16.5 - 1.19.x (Java 8+) -> the legacy jar is on GitHub (WorldMood-1.3.0-legacy.jar).
Tested on 1.16.5, 1.17.1, 1.18.2, 1.19.4, 1.20.1 and 1.21.11 - every mood starts and stops cleanly on all six. On older versions a few purely visual extras degrade gracefully, and the plugin logs exactly what your version supports on startup. Works on Spigot, Paper and Purpur.

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Code (Text):
/wm start <mood>   force-start a specific mood
/wm stop           stop the current mood
/wm skip           stop the current mood and roll a new one
/wm list           show status and every configured mood
/wm reload         reload config.yml
All commands use the permission worldmood.admin (default: op), so it works out of the box.

Free. No dependencies.
Discord · studio.rexmicky.dev

Custom plugin commissions welcome - just DM me.

Versions

Release
1.3.0
·
1

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FAQ

Comment installer WorldMood - Seven World Moods That Change How Your Server Plays [1.16.5-1.21.x] ?

Téléchargez le fichier pour votre version de Minecraft et votre loader sur cette page, puis placez le .jar dans le dossier mods (ou plugins) et lancez le jeu.

WorldMood - Seven World Moods That Change How Your Server Plays [1.16.5-1.21.x] est-il gratuit ?

WorldMood - Seven World Moods That Change How Your Server Plays [1.16.5-1.21.x] est gratuit sur Modgrid — nous renvoyons directement vers la source officielle, sans paywall.

Quelles versions de Minecraft WorldMood - Seven World Moods That Change How Your Server Plays [1.16.5-1.21.x] prend-il en charge ?

Prend en charge les versions 1.20–1.21. La liste des versions et loaders pris en charge est dans la section de téléchargement de cette page.

Télécharger WorldMood - Seven World Moods That Change How Your Server Plays [1.16.5-1.21.x]

Les fichiers proviennent directement de la source d'origine. Modgrid ne les héberge ni ne les modifie.