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ItemShops [BSP] - Create fancy GUI shops with minimal effort

ItemShops [BSP] - Create fancy GUI shops with minimal effort

SpigotMC

ItemShops generates wonderful buy- and sellshops (GUI) using BossShopPro.

25.7k Downloads 4.6 Bewertung
neueste vv1.1.0 SpigotMC
1.7 – 1.15

ItemShops

ItemShops allows you to create fancy item shops with minimum effort.

Using
BossShopPro this plugin generates wonderful shops
buy- and
sellshops out of some basic data.




Features

  • Generate fancy item shops
  • Players can choose between Buy, Fill Inventory, Sell and Sell All (Selling/buying can optionally be deactivated)
  • Choose between an advanced shop style or a simple one
  • Infinite different shops can be created and combined with BossShopPro shops
  • Supporting enchantments, potioneffect and other special items
  • The look of every item and the shops can be modified
  • Minimum effort to set things up

Advanced style
[​IMG]

Simple style
[​IMG]

Advanced style & selling disabled
[​IMG]


When ItemShops is loaded for the first time it generates a configuration file and an example shop that is imported into '/plugins/BossShopPro/shops'. That shop can be opened with the command '/itemshop'.

Every item is set up like following:
Code (Text):
  stone:
    Worth: 3.0
    Item:
    - type:STONE
    - amount:64
Instead of one buy-price and one sell-reward every item just has one worth value.
buy price = worth * price multiplier (defined in config.yml)
sell reward = worth * reward multiplier (defined in config.yml)

Defining fix price and reward values is possible too. Simply add the lines "PriceBuy: <fix value>" or "RewardSell: <fix value>" to your item in order to override the generated values. Examples:
Code (Text):
  stone:
    PriceBuy: 5.0
    RewardSell: 1.0
    Item:
    - type:STONE
    - amount:64
Code (Text):
  polishedgranite:
    Worth: 3.0
    PriceBuy: 7.0
    Item:
    - type:STONE
    - durability:2
    - amount:64
 

Besides the worth every item needs some basic information.
  • Only the type/id is completeley necessary ("type:<material name>" or "id:<material id>")
  • The amount is needed if you are using simple shops else it will be ignored
  • You can add any kind of additional information
    • durability:<durability> - This is used to define the sub-id of the material
    • Many more. Here's a complete list: Link
ItemShops already comes with a big shop with predefined items that you can instantly use. Of course you can create your own shops too or expand the default one.

Configuration file (Here you can modify the look of the shops if you want to)
Code (Text):
# BossShopPro
# by Felix Neubauer
# Check out following page for more information: https://www.spigotmc.org/wiki/bossshoppro-addons
#
#
# PriceMultiplier:
# The price players need to pay to buy items = worth * PriceMultiplier.
PriceMultiplier: 1.2
#
#
# RewardMultiplier:
# The rewards players get when selling items = worth * RewardMultiplier.
RewardMultiplier: 0.6
#
#
# WorthIsForOneUnit:
# If enabled the given worth counts for one unit of the item only. If disabled the worth will count for the whole given item.
# Examples:
# Feature enabled: worth of 64 log = 64 * given value
# Feature disabled: worth of 64 log = given value
WorthIsForOneUnit: true
#
#
# CurrencyType:
# This is the kind of currency that is used for all items. Supported are all currencies that work with numbers (Money, Points, Exp).
CurrencyType: money
#
#
# UseAdvancedStyle:
# If enabled each shopitem gets its own sub-shop where players can specify the amount of items they want to buy/sell.
UseAdvancedStyle: true
#
#
# AllowSell:
# If disabled players can only buy but not sell items.
# This is a general setting that can be overridden by items of your choice by simply adding the line "AllowSell: <true/false>" to that item.
AllowSell: true
#
#
# AllowBuy:
# If disabled players can only sell but not buy items.
# This is a general setting that can be overridden by items of your choice by simply adding the line "AllowBuy: <true/false>" to that item.
AllowBuy: true
#
#
# AllowSellAll:
# If enabled players can sell all their items of that type with just one click.
# This is a general setting that can be overridden by items of your choice by simply adding the line "AllowSellAll: <true/false>" to that item.
AllowSellAll: true
#
#
# AllowBuyAll:
# If enabled players can fill their inventory with items of that type with just one click
# This is a general setting that can be overridden by items of your choice by simply adding the line "AllowBuyAll: <true/false>" to that item.
AllowBuyAll: true
#
#
# ShopItemLookSimple:
# Here you can define the look of all shopitems when having the simple mode activated.
ShopItemLookSimple:
  MenuItem:
  - 'lore:&eClick &2left &eto buy &b%reward% &efor &c%price%&e.'
  - 'lore:&eClick &2right &eto sell &c%price_right% &efor &b%reward_right%&e.'
  - 'lore:&eClick your &2mousewheel &eto sell &c%price_middle% &efor &b%reward_middle%&e.'
  MessageBuy: '&eYou''ve bought &3%reward% &efor &c%price%&e'
  MessageSell: '&eYou''ve sold &c%price_right% &efor &3%reward_right%&e.'
  MessageSellAll: '&eYou''ve sold &c%price_middle% &efor &3%reward_middle%&e.'
#
#
# ShopItemLookAdvanced
# Here you can define the look of all shopitems when having the advanced mode activated.
ShopItemLookAdvanced:
  SubShop:
    Displayname: '&8ItemShop &8&l[right] &8%id%'
  Preview:
    MenuItem:
    - amount:%amount%
  Buy:
    MenuItem:
    - type:160:5
    - name:&aBuy
    - amount:1
    - 'lore:&fAmount: &e%amount%'
    - 'lore:&fCost: &e%price%'
    - 'lore:'
    - 'lore:&f&nClick to buy.'
    Message: '&eYou''ve bought &3%reward% &efor &3%price%&e.'
  Sell:
    MenuItem:
    - type:160:6
    - name:&cSell
    - amount:1
    - 'lore:&fAmount: &e%amount%'
    - 'lore:&fReward: &e%reward%'
    - 'lore:'
    - 'lore:&f&nClick to sell.'
    Message: '&eYou''ve sold &3%price% &efor &3%reward%&e.'
  SellAll:
    MenuItem:
    - type:BUCKET
    - 'name:&cSell All'
    - amount:1
    - 'lore:&fReceive &e%reward%.'
    - 'lore:'
    - 'lore:&f&nClick to sell all.'
    Message: '&eYou''ve sold &3%price% &efor &3%reward%&e.'
  Back:
    MenuItem:
    - type:REDSTONE
    - amount:1
    - name:&cBack
    - 'lore:&f&nClick to go back to the shop.'
    Message: ''
  Close:
    MenuItem:
    - type:BARRIER
    - amount:1
    - name:&cClose
    - 'lore:&f&nClick to close the menu.'
    Message: ''
Example ItemShop (Put all your ItemShops in the 'plugins/BossShopPro/shops' folder)
Code (Text):
ShopName: ItemShop
DisplayName: '&8ItemShop (%page%/%maxpage%)'
Command: itemshop
signs:
  text: '[ItemShop]'
  NeedPermissionToCreateSign: true
itemshop:
  stone:
    Worth: 3.0
    Item:
    - type:STONE
    - amount:64
  granite:
    Worth: 3.0
    Item:
    - type:STONE
    - durability:1
    - amount:64
  polishedgranite:
    Worth: 3.0
    Item:
    - type:STONE
    - durability:2
    - amount:64
  diorite:
    Worth: 3.0
    Item:
    - type:STONE
    - durability:3
    - amount:64
  polisheddiorite:
    Worth: 3.0
    Item:
    - type:STONE
    - durability:4
    - amount:64
  andesite:
    Worth: 3.0
    Item:
    - type:STONE
    - durability:5
    - amount:64
  polishedandesite:
    Worth: 3.0
    Item:
    - type:STONE
    - durability:6
    - amount:64
  grass:
    Worth: 1.0
    Item:
    - type:GRASS
    - amount:64
  dirt:
    Worth: 1.0
    Item:
    - type:DIRT
    - amount:64
  cdirt:
    Worth: 1.0
    Item:
    - type:DIRT
    - durability:1
    - amount:64
  podzol:
    Worth: 1.0
    Item:
    - type:DIRT
    - durability:2
    - amount:64
  cobblestone:
    Worth: 1.0
    Item:
    - type:COBBLESTONE
    - amount:64
  wood:
    Worth: 0.5
    Item:
    - type:WOOD
    - amount:64
  pineplank:
    Worth: 0.5
    Item:
    - type:WOOD
    - durability:1
    - amount:64
  birchplank:
    Worth: 0.5
    Item:
    - type:WOOD
    - durability:2
    - amount:64
  jungleplank:
    Worth: 0.5
    Item:
    - type:WOOD
    - durability:3
    - amount:64
  acaciaplank:
    Worth: 0.5
    Item:
    - type:WOOD
    - durability:4
    - amount:64
  darkoakplank:
    Worth: 0.5
    Item:
    - type:WOOD
    - durability:5
    - amount:64
Example with BossShopPro shop and ItemShop combined
Code (Text):
ShopName: CombinedShop
DisplayName: '&8CombinedShop (%page%/%maxpage%)'
Command: combinedshop
signs:
  text: '[CShop]'
  NeedPermissionToCreateSign: true
itemshop:
  stone:
    Worth: 3.0
    Item:
    - type:STONE
    - amount:64
  granite:
    Worth: 3.0
    Item:
    - type:STONE
    - durability:1
    - amount:64
shop:
  Back:
    MenuItem:
    - lore:&8Back to Menu
    - name:&cBack
    - amount:1
    - type:REDSTONE
    RewardType: SHOP
    Reward: shop
    PriceType: NOTHING
    Price: 10.0
    Message: ''
    ExtraPermission: ''
    InventoryLocation: 9
For more information about how to set up things check out the project page or wiki of BossShopPro.




This plugin needs BossShopPro in order to work!

Versionen

Release
v1.1.0
·
16.8k
Release
v1.0.8
·
1.4k
Release
v1.0.7
·
558
Release
v1.0.6
·
547
Release
v1.0.5
·
717
Release
v1.0.4
·
160
Release
v1.0.3
·
149
Release
v1.0.2
·
203
Release
v1.0.1
·
181
Release
v1.0.0
·
215

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FAQ

Wie installiere ich ItemShops [BSP] - Create fancy GUI shops with minimal effort?

Lade die Datei für deine Minecraft-Version und deinen Loader auf dieser Seite herunter, lege die .jar in den mods- (oder plugins-) Ordner und starte das Spiel.

Ist ItemShops [BSP] - Create fancy GUI shops with minimal effort kostenlos?

ItemShops [BSP] - Create fancy GUI shops with minimal effort ist auf Modgrid kostenlos — wir verlinken direkt zur offiziellen Quelle, ohne Paywall.

Welche Minecraft-Versionen unterstützt ItemShops [BSP] - Create fancy GUI shops with minimal effort?

Unterstützt die Versionen 1.7–1.15. Die unterstützten Versionen und Loader findest du im Download-Bereich dieser Seite.

Herunterladen ItemShops [BSP] - Create fancy GUI shops with minimal effort

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