ItemShops [BSP] - Create fancy GUI shops with minimal effort
SpigotMCItemShops generates wonderful buy- and sellshops (GUI) using BossShopPro.
25.9k téléchargements 4.6 note
dernière vv1.1.0 SpigotMC
ItemShops
ItemShops allows you to create fancy item shops with minimum effort.
Using
BossShopPro this plugin generates wonderful shops
buy- and
sellshops out of some basic data.
Features
- Generate fancy item shops
- Players can choose between Buy, Fill Inventory, Sell and Sell All (Selling/buying can optionally be deactivated)
- Choose between an advanced shop style or a simple one
- Infinite different shops can be created and combined with BossShopPro shops
- Supporting enchantments, potioneffect and other special items
- The look of every item and the shops can be modified
- Minimum effort to set things up
Advanced style
Simple style
Advanced style & selling disabled
When ItemShops is loaded for the first time it generates a configuration file and an example shop that is imported into '/plugins/BossShopPro/shops'. That shop can be opened with the command '/itemshop'.
Every item is set up like following:
Code (Text):
stone:
Worth: 3.0
Item:
- type:STONE
- amount:64
Worth: 3.0
Item:
- type:STONE
- amount:64
buy price = worth * price multiplier (defined in config.yml)
sell reward = worth * reward multiplier (defined in config.yml)
Defining fix price and reward values is possible too. Simply add the lines "PriceBuy: <fix value>" or "RewardSell: <fix value>" to your item in order to override the generated values. Examples:
Code (Text):
stone:
PriceBuy: 5.0
RewardSell: 1.0
Item:
- type:STONE
- amount:64
PriceBuy: 5.0
RewardSell: 1.0
Item:
- type:STONE
- amount:64
Code (Text):
polishedgranite:
Worth: 3.0
PriceBuy: 7.0
Item:
- type:STONE
- durability:2
- amount:64
Worth: 3.0
PriceBuy: 7.0
Item:
- type:STONE
- durability:2
- amount:64
Besides the worth every item needs some basic information.
- Only the type/id is completeley necessary ("type:<material name>" or "id:<material id>")
- The amount is needed if you are using simple shops else it will be ignored
- You can add any kind of additional information
- durability:<durability> - This is used to define the sub-id of the material
- Many more. Here's a complete list: Link
Configuration file (Here you can modify the look of the shops if you want to)
Example ItemShop (Put all your ItemShops in the 'plugins/BossShopPro/shops' folder)
Example with BossShopPro shop and ItemShop combined
For more information about how to set up things check out the project page or wiki of BossShopPro.
Code (Text):
# BossShopPro
# by Felix Neubauer
# Check out following page for more information: https://www.spigotmc.org/wiki/bossshoppro-addons
#
#
# PriceMultiplier:
# The price players need to pay to buy items = worth * PriceMultiplier.
PriceMultiplier: 1.2
#
#
# RewardMultiplier:
# The rewards players get when selling items = worth * RewardMultiplier.
RewardMultiplier: 0.6
#
#
# WorthIsForOneUnit:
# If enabled the given worth counts for one unit of the item only. If disabled the worth will count for the whole given item.
# Examples:
# Feature enabled: worth of 64 log = 64 * given value
# Feature disabled: worth of 64 log = given value
WorthIsForOneUnit: true
#
#
# CurrencyType:
# This is the kind of currency that is used for all items. Supported are all currencies that work with numbers (Money, Points, Exp).
CurrencyType: money
#
#
# UseAdvancedStyle:
# If enabled each shopitem gets its own sub-shop where players can specify the amount of items they want to buy/sell.
UseAdvancedStyle: true
#
#
# AllowSell:
# If disabled players can only buy but not sell items.
# This is a general setting that can be overridden by items of your choice by simply adding the line "AllowSell: <true/false>" to that item.
AllowSell: true
#
#
# AllowBuy:
# If disabled players can only sell but not buy items.
# This is a general setting that can be overridden by items of your choice by simply adding the line "AllowBuy: <true/false>" to that item.
AllowBuy: true
#
#
# AllowSellAll:
# If enabled players can sell all their items of that type with just one click.
# This is a general setting that can be overridden by items of your choice by simply adding the line "AllowSellAll: <true/false>" to that item.
AllowSellAll: true
#
#
# AllowBuyAll:
# If enabled players can fill their inventory with items of that type with just one click
# This is a general setting that can be overridden by items of your choice by simply adding the line "AllowBuyAll: <true/false>" to that item.
AllowBuyAll: true
#
#
# ShopItemLookSimple:
# Here you can define the look of all shopitems when having the simple mode activated.
ShopItemLookSimple:
MenuItem:
- 'lore:&eClick &2left &eto buy &b%reward% &efor &c%price%&e.'
- 'lore:&eClick &2right &eto sell &c%price_right% &efor &b%reward_right%&e.'
- 'lore:&eClick your &2mousewheel &eto sell &c%price_middle% &efor &b%reward_middle%&e.'
MessageBuy: '&eYou''ve bought &3%reward% &efor &c%price%&e'
MessageSell: '&eYou''ve sold &c%price_right% &efor &3%reward_right%&e.'
MessageSellAll: '&eYou''ve sold &c%price_middle% &efor &3%reward_middle%&e.'
#
#
# ShopItemLookAdvanced
# Here you can define the look of all shopitems when having the advanced mode activated.
ShopItemLookAdvanced:
SubShop:
Displayname: '&8ItemShop &8&l[right] &8%id%'
Preview:
MenuItem:
- amount:%amount%
Buy:
MenuItem:
- type:160:5
- name:&aBuy
- amount:1
- 'lore:&fAmount: &e%amount%'
- 'lore:&fCost: &e%price%'
- 'lore:'
- 'lore:&f&nClick to buy.'
Message: '&eYou''ve bought &3%reward% &efor &3%price%&e.'
Sell:
MenuItem:
- type:160:6
- name:&cSell
- amount:1
- 'lore:&fAmount: &e%amount%'
- 'lore:&fReward: &e%reward%'
- 'lore:'
- 'lore:&f&nClick to sell.'
Message: '&eYou''ve sold &3%price% &efor &3%reward%&e.'
SellAll:
MenuItem:
- type:BUCKET
- 'name:&cSell All'
- amount:1
- 'lore:&fReceive &e%reward%.'
- 'lore:'
- 'lore:&f&nClick to sell all.'
Message: '&eYou''ve sold &3%price% &efor &3%reward%&e.'
Back:
MenuItem:
- type:REDSTONE
- amount:1
- name:&cBack
- 'lore:&f&nClick to go back to the shop.'
Message: ''
Close:
MenuItem:
- type:BARRIER
- amount:1
- name:&cClose
- 'lore:&f&nClick to close the menu.'
Message: ''
# by Felix Neubauer
# Check out following page for more information: https://www.spigotmc.org/wiki/bossshoppro-addons
#
#
# PriceMultiplier:
# The price players need to pay to buy items = worth * PriceMultiplier.
PriceMultiplier: 1.2
#
#
# RewardMultiplier:
# The rewards players get when selling items = worth * RewardMultiplier.
RewardMultiplier: 0.6
#
#
# WorthIsForOneUnit:
# If enabled the given worth counts for one unit of the item only. If disabled the worth will count for the whole given item.
# Examples:
# Feature enabled: worth of 64 log = 64 * given value
# Feature disabled: worth of 64 log = given value
WorthIsForOneUnit: true
#
#
# CurrencyType:
# This is the kind of currency that is used for all items. Supported are all currencies that work with numbers (Money, Points, Exp).
CurrencyType: money
#
#
# UseAdvancedStyle:
# If enabled each shopitem gets its own sub-shop where players can specify the amount of items they want to buy/sell.
UseAdvancedStyle: true
#
#
# AllowSell:
# If disabled players can only buy but not sell items.
# This is a general setting that can be overridden by items of your choice by simply adding the line "AllowSell: <true/false>" to that item.
AllowSell: true
#
#
# AllowBuy:
# If disabled players can only sell but not buy items.
# This is a general setting that can be overridden by items of your choice by simply adding the line "AllowBuy: <true/false>" to that item.
AllowBuy: true
#
#
# AllowSellAll:
# If enabled players can sell all their items of that type with just one click.
# This is a general setting that can be overridden by items of your choice by simply adding the line "AllowSellAll: <true/false>" to that item.
AllowSellAll: true
#
#
# AllowBuyAll:
# If enabled players can fill their inventory with items of that type with just one click
# This is a general setting that can be overridden by items of your choice by simply adding the line "AllowBuyAll: <true/false>" to that item.
AllowBuyAll: true
#
#
# ShopItemLookSimple:
# Here you can define the look of all shopitems when having the simple mode activated.
ShopItemLookSimple:
MenuItem:
- 'lore:&eClick &2left &eto buy &b%reward% &efor &c%price%&e.'
- 'lore:&eClick &2right &eto sell &c%price_right% &efor &b%reward_right%&e.'
- 'lore:&eClick your &2mousewheel &eto sell &c%price_middle% &efor &b%reward_middle%&e.'
MessageBuy: '&eYou''ve bought &3%reward% &efor &c%price%&e'
MessageSell: '&eYou''ve sold &c%price_right% &efor &3%reward_right%&e.'
MessageSellAll: '&eYou''ve sold &c%price_middle% &efor &3%reward_middle%&e.'
#
#
# ShopItemLookAdvanced
# Here you can define the look of all shopitems when having the advanced mode activated.
ShopItemLookAdvanced:
SubShop:
Displayname: '&8ItemShop &8&l[right] &8%id%'
Preview:
MenuItem:
- amount:%amount%
Buy:
MenuItem:
- type:160:5
- name:&aBuy
- amount:1
- 'lore:&fAmount: &e%amount%'
- 'lore:&fCost: &e%price%'
- 'lore:'
- 'lore:&f&nClick to buy.'
Message: '&eYou''ve bought &3%reward% &efor &3%price%&e.'
Sell:
MenuItem:
- type:160:6
- name:&cSell
- amount:1
- 'lore:&fAmount: &e%amount%'
- 'lore:&fReward: &e%reward%'
- 'lore:'
- 'lore:&f&nClick to sell.'
Message: '&eYou''ve sold &3%price% &efor &3%reward%&e.'
SellAll:
MenuItem:
- type:BUCKET
- 'name:&cSell All'
- amount:1
- 'lore:&fReceive &e%reward%.'
- 'lore:'
- 'lore:&f&nClick to sell all.'
Message: '&eYou''ve sold &3%price% &efor &3%reward%&e.'
Back:
MenuItem:
- type:REDSTONE
- amount:1
- name:&cBack
- 'lore:&f&nClick to go back to the shop.'
Message: ''
Close:
MenuItem:
- type:BARRIER
- amount:1
- name:&cClose
- 'lore:&f&nClick to close the menu.'
Message: ''
Code (Text):
ShopName: ItemShop
DisplayName: '&8ItemShop (%page%/%maxpage%)'
Command: itemshop
signs:
text: '[ItemShop]'
NeedPermissionToCreateSign: true
itemshop:
stone:
Worth: 3.0
Item:
- type:STONE
- amount:64
granite:
Worth: 3.0
Item:
- type:STONE
- durability:1
- amount:64
polishedgranite:
Worth: 3.0
Item:
- type:STONE
- durability:2
- amount:64
diorite:
Worth: 3.0
Item:
- type:STONE
- durability:3
- amount:64
polisheddiorite:
Worth: 3.0
Item:
- type:STONE
- durability:4
- amount:64
andesite:
Worth: 3.0
Item:
- type:STONE
- durability:5
- amount:64
polishedandesite:
Worth: 3.0
Item:
- type:STONE
- durability:6
- amount:64
grass:
Worth: 1.0
Item:
- type:GRASS
- amount:64
dirt:
Worth: 1.0
Item:
- type:DIRT
- amount:64
cdirt:
Worth: 1.0
Item:
- type:DIRT
- durability:1
- amount:64
podzol:
Worth: 1.0
Item:
- type:DIRT
- durability:2
- amount:64
cobblestone:
Worth: 1.0
Item:
- type:COBBLESTONE
- amount:64
wood:
Worth: 0.5
Item:
- type:WOOD
- amount:64
pineplank:
Worth: 0.5
Item:
- type:WOOD
- durability:1
- amount:64
birchplank:
Worth: 0.5
Item:
- type:WOOD
- durability:2
- amount:64
jungleplank:
Worth: 0.5
Item:
- type:WOOD
- durability:3
- amount:64
acaciaplank:
Worth: 0.5
Item:
- type:WOOD
- durability:4
- amount:64
darkoakplank:
Worth: 0.5
Item:
- type:WOOD
- durability:5
- amount:64
DisplayName: '&8ItemShop (%page%/%maxpage%)'
Command: itemshop
signs:
text: '[ItemShop]'
NeedPermissionToCreateSign: true
itemshop:
stone:
Worth: 3.0
Item:
- type:STONE
- amount:64
granite:
Worth: 3.0
Item:
- type:STONE
- durability:1
- amount:64
polishedgranite:
Worth: 3.0
Item:
- type:STONE
- durability:2
- amount:64
diorite:
Worth: 3.0
Item:
- type:STONE
- durability:3
- amount:64
polisheddiorite:
Worth: 3.0
Item:
- type:STONE
- durability:4
- amount:64
andesite:
Worth: 3.0
Item:
- type:STONE
- durability:5
- amount:64
polishedandesite:
Worth: 3.0
Item:
- type:STONE
- durability:6
- amount:64
grass:
Worth: 1.0
Item:
- type:GRASS
- amount:64
dirt:
Worth: 1.0
Item:
- type:DIRT
- amount:64
cdirt:
Worth: 1.0
Item:
- type:DIRT
- durability:1
- amount:64
podzol:
Worth: 1.0
Item:
- type:DIRT
- durability:2
- amount:64
cobblestone:
Worth: 1.0
Item:
- type:COBBLESTONE
- amount:64
wood:
Worth: 0.5
Item:
- type:WOOD
- amount:64
pineplank:
Worth: 0.5
Item:
- type:WOOD
- durability:1
- amount:64
birchplank:
Worth: 0.5
Item:
- type:WOOD
- durability:2
- amount:64
jungleplank:
Worth: 0.5
Item:
- type:WOOD
- durability:3
- amount:64
acaciaplank:
Worth: 0.5
Item:
- type:WOOD
- durability:4
- amount:64
darkoakplank:
Worth: 0.5
Item:
- type:WOOD
- durability:5
- amount:64
Code (Text):
ShopName: CombinedShop
DisplayName: '&8CombinedShop (%page%/%maxpage%)'
Command: combinedshop
signs:
text: '[CShop]'
NeedPermissionToCreateSign: true
itemshop:
stone:
Worth: 3.0
Item:
- type:STONE
- amount:64
granite:
Worth: 3.0
Item:
- type:STONE
- durability:1
- amount:64
shop:
Back:
MenuItem:
- lore:&8Back to Menu
- name:&cBack
- amount:1
- type:REDSTONE
RewardType: SHOP
Reward: shop
PriceType: NOTHING
Price: 10.0
Message: ''
ExtraPermission: ''
InventoryLocation: 9
DisplayName: '&8CombinedShop (%page%/%maxpage%)'
Command: combinedshop
signs:
text: '[CShop]'
NeedPermissionToCreateSign: true
itemshop:
stone:
Worth: 3.0
Item:
- type:STONE
- amount:64
granite:
Worth: 3.0
Item:
- type:STONE
- durability:1
- amount:64
shop:
Back:
MenuItem:
- lore:&8Back to Menu
- name:&cBack
- amount:1
- type:REDSTONE
RewardType: SHOP
Reward: shop
PriceType: NOTHING
Price: 10.0
Message: ''
ExtraPermission: ''
InventoryLocation: 9
This plugin needs BossShopPro in order to work!
Versions
FAQ
Comment installer ItemShops [BSP] - Create fancy GUI shops with minimal effort ?
Téléchargez le fichier pour votre version de Minecraft et votre loader sur cette page, puis placez le .jar dans le dossier mods (ou plugins) et lancez le jeu.
ItemShops [BSP] - Create fancy GUI shops with minimal effort est-il gratuit ?
ItemShops [BSP] - Create fancy GUI shops with minimal effort est gratuit sur Modgrid — nous renvoyons directement vers la source officielle, sans paywall.
Quelles versions de Minecraft ItemShops [BSP] - Create fancy GUI shops with minimal effort prend-il en charge ?
Prend en charge les versions 1.7–1.15. La liste des versions et loaders pris en charge est dans la section de téléchargement de cette page.
Commentaires 0
Aucun commentaire pour l'instant. Sois le premier à donner ton avis.