MultiWorld
SpigotMCMultiWorld is a plugin for more worlds inside bukkit and spigot
134.4k téléchargements 3.4 note
dernière vv5.2.6 SpigotMC
Multiworld - The official Multiworld Project
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)
History
This plugin was hosted on
dev.bukkit.org before, and was copied to here because some people think this is the only source of plugins.
I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.6 of Multiworld.
Features
- Custom world generators like a world with deserts
- Allows you to change the gamemode of a player when you enters a world
- Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
- Block chat coming from other worlds to create worlds where the users have their own private chat
Commands and Permissions
<Required argument> [optional argument]
world commands
/mw create <world name> [generator] [seed]
Adds a new world to the Multiworld Database.
Notice: you can also use this command to add existing worlds.
Warning: Do not give to players you don't thrust because they can create unlimited worlds!
Permission: multiworld.command.create
/mw load <world name>
Notice: you can also use this command to add existing worlds.
Warning: Do not give to players you don't thrust because they can create unlimited worlds!
Permission: multiworld.command.create
Loads a world that has been defined in the Multiworld database
Permission: multiworld.command.load
/mw unload <world name>
Permission: multiworld.command.load
Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymore | multiworld.command.unload |
/mw delete <wold name>
Removes a world from the MultiWorld database. \\ **Warning:** This action is destructive to the settings multiworld has defined to the world!
Permission: multiworld.command.delete
/mw list
Permission: multiworld.command.delete
List the worlds multiworld has generated in your server.
Permission: multiworld.command.list
/mw info
Permission: multiworld.command.list
Shows information from a world
Permission: multiworld.command.info
/mw listgens
Permission: multiworld.command.info
List the supported world generators to use with /
mw create
Permission: multiworld.command.listgens
World Properties
Permission: multiworld.command.listgens
/mw listflags
List the possible flags to use with the following commands.
Permission: multiworld.command.flags
/mw setflag <world> <flagname> <value>
Permission: multiworld.command.flags
Sets a flag/option on a world.
Permission: multiworld.command.setflag
/mw getflag <world> <flagname>
Permission: multiworld.command.setflag
Gets a flag from a world, tip use * to get al the world flags.
Permission: multiworld.command.getflag
Portal related commands
Permission: multiworld.command.getflag
/mw link <src-world> <dst-world>
Links all nether portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the nether portal handler!
Permission: multiworld.command.link.nether
/mw link-end <src-world> <dst-world>
Permission: multiworld.command.link.nether
Links al end portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the end portal handler
Permission: multiworld.command.link.end
Teleportation Related Commands
Permission: multiworld.command.link.end
/mw goto <world name>
Teleports yourself to a world, this command can also be used as alias
/goto <world>
Permission: multiworld.command.goto
/mw move <player> <world>
Permission: multiworld.command.goto
Moves a player to an world
Permission: multiworld.command.move
Spawn related Commands
Permission: multiworld.command.move
/mw spawn
Teleports yourself to spawn, to move other people use
/mw move.
Permission: multiworld.command.spawn
/mw setspawn
Permission: multiworld.command.spawn
Sets the spawn of a world, you can use this to correct the starting spawn point
Permission: multiworld.command.setspawn
Core and Utility
Permission: multiworld.command.setspawn
/mw save
Saves the plugin data
Permission: multiworld.command.save
/mw reload
Permission: multiworld.command.save
Reload the plugin data
Permission: multiworld.command.reload
/mw debug
Permission: multiworld.command.reload
Shows some debugging information, this information is very handy when you create a bug report
Permission: multiworld.command.debug
/mw help
Permission: multiworld.command.debug
Shows help about the commands used in Multiworld, useful so you don't need to go to this page
Permission: multiworld.command.help
OtherPermission: multiworld.command.help
multiworld.creativemode
Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission.
multiworld.basic
Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worlds
Multiworld.admin
All the permissions from multiworld, you can also use the star permission to give them all permissions. Multiworld.admin
Optional features
End portal handler
The end portal handlers allows you to define custom end portals per world
Config: options.useEndPortalHandler
Nether portal handler
Config: options.useEndPortalHandler
This addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-world
Config: options.usePortalHandler
WorldChatSeperator
Config: options.usePortalHandler
This allows you to use the RecieveChat and the SendChat flags on a world
Config: options.useWorldChatSeperator
GamemodeChanger
Config: options.useWorldChatSeperator
This allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode
This module also comes with a other configuration settings, when you turn off //usecreativemodeinv//, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories.
Config: options.usecreativemode
EnderBlock
This module also comes with a other configuration settings, when you turn off //usecreativemodeinv//, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories.
Config: options.usecreativemode
Prevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world.
Notice: It is recomment to turn this always on
Config: options.blockEnderChestInCrea
WorldSpawnHandler
Notice: It is recomment to turn this always on
Config: options.blockEnderChestInCrea
This allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this.
Config: options.useWorldSpawnHandler
CraftbukkitHooks
Config: options.useWorldSpawnHandler
Allows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors using it.
Config: options.craftbukkitHooks
Config: options.craftbukkitHooks
Multiworld and Data Collecting
To determine popularity of versions, features, and lingering usage, plugin installs are automatically tracked by the Metrics plugin tracking system
Ok, but what exactly is read/sent?
It is not possible for Metrics to control the plugin in any way except for plugin-specific code the plugin author implements. As mentioned before, nothing is downloaded, so what you get is what the plugin author implemented.
The following data is read from the server in some way or another:
File Contents of plugins/Plugin Metrics/config.yml (created if not existent)
Players currently online (not max player count)
Server version string (the same version string you see in /version)
Plugin version of the metrics-supported plugin
Mineshafter status - it does not properly propagate Metrics requests however it is a very simple check and does not read the filesystem
The following data is sent to http://mcstats.org: Metrics revision of the implementing class Server's GUID Players currently online (not max player count) Server version string (the same version string you see in /version) Plugin version of the metrics-supported plugin The amount of worlds the server has the world generators you used (So I know when I can safetly drop 1 of them at a newer build to same some space)
how to disable
edit plugins/PluginMetrics/config.yml and set opt-out to true.
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