ItemSoulBind
SpigotMCModrinthBind items to players or groups
10.8k downloads 4.2 rating
latest v1.8.3 SpigotMC
About
Soul bind items to individual players, or groups, for exclusive use and various protections. Use commands or integrate into your kits and quests for seamless game design.
Features:
- Bind items to a single player or to a permission for multiple players.
- Prevent unauthorized players from picking up soul bound items or removing them from a container or inventory.
- With a player permission, soul bound items kept in inventory on death.
- Can be used with kits: Items with the register string (default %soulbind% , configurable) in their lore will be soul bound to the player when they click/drop/pickup the item. See below for additional command that checks a player's inventory for such items and forces soul bind on them: run this command after giving player a kit.
- Additional mechanics to only bind on use / equip / pickup
- Prevent soul bound blocks being placed, modified through crafting, enchanting, or with an anvil.
- Remote binding of items in a target player's inventory.
Commands
Code (Text):
commands:
bindItem:
description: Soul bind an item
usage: /bindItem <username>
permission: itemsoulbind.bind
bindAll:
description: Bind all items in inventory
usage: /bindAll
permission: itemsoulbind.bindall
unbindItem:
description: Remove soul bind protection from item
usage: /unbindItem
permission: itemsoulbind.unbind
groupBindItem:
description: Bind item to all players with permission itemsoulbind.group.<permission>
usage: /groupBindItem <permission>
permission: itemsoulbind.groupbinditem
remoteBindItem:
description: Remotely bind an item in a player's inventory
usage: /remoteBindItem <player> slot|0-40|all
permission: itemsoulbind.remotebind
bindInvItems:
description: Scan player's inventory and bind any items with the register string in the lore
usage: /bindInvItems <username>
permission: itemsoulbind.bindinvitems
returnItems:
description: Get found soul bound items back
usage: /returnItems
permission: itemsoulbind.returnitems
isb-reload:
description: Reload config. Console Only.
usage: /isb-reload
permission: itemsoulbind.admin
bindOnUse:
description: sets item to bind on use
usage: /bindOnUse
permission: itemsoulbind.admin
bindOnEquip:
description: sets item to bind on equip
usage: /bindOnEquip
permission: itemsoulbind.admin
bindOnPickup:
description: sets item to bind on pickup
usage: /bindOnPickup
permission: itemsoulbind.admin
Permissions
Code (Text):
permissions:
itemsoulbind.admin:
description: All permissions + reload command
default: op
children:
itemsoulbind.bind: true
itemsoulbind.bindall: true
itemsoulbind.bind.others: true
itemsoulbind.unbind: true
itemsoulbind.groupbinditem: true
itemsoulbind.remotebind: true
itemsoulbind.notify: true
itemsoulbind.bindinvitems: true
itemsoulbind.bypass: true
itemsoulbind.keepondeath: true
itemsoulbind.bind:
description: Allows use of /bindItem
default: false
itemsoulbind.bindall:
description: Allows use of /bindAll
default: false
itemsoulbind.bind.others:
description: Allows use of /bindItem <player>
default: false
children:
- itemsoulbind.bind
itemsoulbind.unbind:
description: Allows use of /unbindItem <player>
default: false
itemsoulbind.groupbinditem:
description: Allows use of /groupBindItem <permission>
default: false
itemsoulbind.remotebind:
description: Allows use of /remoteBindItem <player>
default: false
itemsoulbind.notify:
description: Notifies if player somehow has item soulbound to another player in their inventory
default: false
itemsoulbind.bindinvitems:
description: Allows use of /bindInvItems
default: false
itemsoulbind.keepondeath:
description: Soul bound items do not get removed from inventory when player dies
default: false
itemsoulbind.bypass:
description: Bypass soul bind protection, item register string, (crafting, enchanting, anvil) restrictions
default: false
children:
itemsoulbind.bypass.craft: true
itemsoulbind.bypass.enchant: true
itemsoulbind.bypass.anvil: true
itemsoulbind.bypass.craft:
description: Bypass crafting restriction (if enabled)
default: false
itemsoulbind.bypass.enchant:
description: Bypass enchanting restriction (if enabled)
default: false
itemsoulbind.bypass.anvil:
description: Bypass anvil restriction (if enabled)
default: false
itemsoulbind.returnitems:
description: Permits returning of soul bound items to player and use of return items command
default: true
Config
Code (Text):
# When player interacts with an item with the register string in its lore, item will be soul bound to them
registerString: "%soulbind%"
# Group bind string
# Place permission after this string, terminated by a space or end of line
# Example: %soulbindgroup%perm which will have permission itemsoulbind.group.perm
groupRegisterString: "%soulbindgroup%"
# SPECIAL BINDS - items with relevant bind string will only be bound in the specified conditions
# Color is ignored when checking for string. Case-sensitive.
# Binds when tool is used: used to break block, sword used to hit entity
bindOnUse: false
bouString: "&9Soul binds on use"
# Binds when armor is equipped through in-hand right click
bindOnEquip: false
boeString: "&9Soul binds on equip"
# Binds when item is picked up
bindOnPickup: false
bopString: "&9Soul binds on pickup"
# Disable soul bind particle+sound effects
disableEffects: false
# Display message in item lore of soul bound item
# Use %username% for player name placeholder
displayLoreMsg: true
loreMsg: "&9Soul bound to %username%"
# Similarly for group binds, using placeholder %group%
displayLoreMsgGroup: true
loreMsgGroup: "&9Soul bound to group %group%"
# Log player detected with item soul bound to another player in console
consoleLogDetection: true
# Prevents placing soul bound blocks
preventPlacing: false
# Prevents crafting with soul bound items
preventCraft: false
# Prevents enchanting with soul bound items
preventEnchant: false
# Prevents anvil use with soul bound items
preventAnvil: false
# Blocks commands when soul bound item is held in hand
# Only provide the first part of the command, e.g. for "/auction sell" :
blockedCommands:
- "auction"
# =======================
# Messages | use '&' for color codes
msgPrefix: "&8[&bSoul&3Bind&8]&r "
denyMsg: "&9This item is soul bound to another player"
denyMsgGroup: "&9This item is soul bound"
detectedItemMessage: "&cAn item soul bound to another player was removed from your inventory. Event has been logged."
detectedItemMessageGroup: "&cA soul bound item that you do not have access to has been detected in your inventory. Event has been logged."
detectedItemBroadcast: "was detected with an item soul bound to another player."
detectedItemBroadcastGroup: "was detected with a soul bound item they do not have access to."
noPermissionGeneric: "&cInsufficient permissions."
noPermissionBindOthers: "&cInsufficient permissions to bind for other players."
bindSuccess: "&aSoul bind complete."
bindErrorHeldItem: "You must be holding an item in your main hand."
bindErrorAlreadyBound: "This item is already soul bound."
bindErrorNoSuchPlayer: "No such player found online."
bindErrorRemoteNoItem: "Specific target player inventory slot is empty."
unbindErrorNotBound: "Item is not soul bound."
unbindSuccess: "&aSoul bind removed."
inventoryProcessSuccess: "&aProcessed inventory of "
craftDeny: "&cCannot craft with soul bound items."
enchantDeny: "&cCannot enchant soul bound items."
anvilDeny: "&cCannot use anvil on soul bound items."
foundItems: "&7Soul bound items found with another player have been returned to you. Use &b/returnItems &7to get them."
noItems: "You have no items to retrieve."
specialBindDone: "&aSpecial bind applied to item."
cmdBlocked: "&cCannot perform this command on a soul bound item."
# ======================
configVersionDoNotModify: 1.6
Support: Discord
Report bugs and Exploits: HERE
Contributing: Check out the GitHub and project board.
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